Search found 25 matches

by Marsfyre
Sat Oct 22, 2005 7:24 pm
Forum: Open Session
Topic: Shadow of the Colossus comes out this wednesday
Replies: 7
Views: 10982

pretty much its a game that consists of a very large world to explore and 16 completely awsome boss battles.
by Marsfyre
Fri Oct 21, 2005 3:23 pm
Forum: Open Session
Topic: Shadow of the Colossus comes out this wednesday
Replies: 7
Views: 10982

I finished it. Best game this year.
by Marsfyre
Mon Oct 17, 2005 3:19 pm
Forum: Open Session
Topic: Shadow of the Colossus comes out this wednesday
Replies: 7
Views: 10982

Shadow of the Colossus comes out this wednesday

If you own a ps2 and you don't buy it, you don't have a soul. :lol:
by Marsfyre
Sun Mar 13, 2005 1:23 am
Forum: General Chaos Discussion
Topic: well i need some opinions on mapping...
Replies: 14
Views: 11188

Is this a joke thread? :roll:
by Marsfyre
Fri Mar 04, 2005 8:00 am
Forum: General Chaos Discussion
Topic: how excactly...
Replies: 4
Views: 4875

glad to see this posted, I was looking for it as well ^_^:
by Marsfyre
Fri Mar 04, 2005 6:50 am
Forum: General Chaos Discussion
Topic: Chaotic rockets
Replies: 12
Views: 10575

hehe.. I remember rise of the triad... I used to play it on my dads computer when i was little ^_^; I agree... the drunken missiles were cool and that would be a cool feature for the chaos launcher.
by Marsfyre
Wed Feb 16, 2005 7:42 am
Forum: Maps and Things
Topic: Aging textures
Replies: 17
Views: 44403

hey guys :D yes I'm back!
by Marsfyre
Tue Feb 15, 2005 12:26 am
Forum: Maps and Things
Topic: Aging textures
Replies: 17
Views: 44403

for the combiner thing, you need to put it into the diffuse slot of a shader and then it will light correctly
by Marsfyre
Thu Jan 15, 2004 9:34 am
Forum: General Chaos Discussion
Topic: Have major KOTH problems and a Duel bug...
Replies: 14
Views: 12323

I think the duel map bug is just that I forgot to turn the projector for the chaos logo to static so it projects onto the player... does that seem right?
by Marsfyre
Fri Jan 02, 2004 6:59 pm
Forum: Maps and Things
Topic: 2 new Duel Maps by {FzS}Hammer (updated: 14.Jan.04)
Replies: 13
Views: 14425

hammerman, to get collision to work you can do a few things. In the static meshes properties in the static mesh browser you can turn off simple karma collision. That should work because you made your meshes w/ bsp so they aren't too complex. If they are complex though, add one to your level and buil...
by Marsfyre
Wed Dec 24, 2003 9:41 am
Forum: Maps and Things
Topic: Fuzziness: what is it?
Replies: 19
Views: 21729

is it me or.. DO YOU NEED A NEW MONITER... >__> come on people...
by Marsfyre
Tue Dec 23, 2003 5:26 am
Forum: General Chaos Discussion
Topic: Using Melee outside of Dual
Replies: 30
Views: 22814

TKATK wrote:i think it could be so that if you dont do any dmg in the last 10 sec,you die
this still promotes running away...
by Marsfyre
Tue Dec 23, 2003 5:19 am
Forum: Maps and Things
Topic: John 'AngelHeart' Falgate
Replies: 66
Views: 91167

maybe we should try to capture him for our team =P he could be useful when ONS and AS come around in 2k4.. .hehehe
by Marsfyre
Tue Dec 23, 2003 1:32 am
Forum: General Chaos Discussion
Topic: Using Melee outside of Dual
Replies: 30
Views: 22814

problem is thats probably not possible unless it always counts down the 20-30 seconds(I don't know how you could code it to check if someone is "hiding or running away" I can't even think of a logical way to check).. in which case you could effectivly defeat someone by hitting them and the...
by Marsfyre
Mon Dec 22, 2003 7:36 am
Forum: General Chaos Discussion
Topic: Using Melee outside of Dual
Replies: 30
Views: 22814

shadowstar made firehall.. pm him w/ details I guess