Search found 106 matches
- Fri Sep 10, 2004 11:49 pm
- Forum: General Chaos Discussion
- Topic: Bug Report Thread for CUT2:3 PR3.5
- Replies: 96
- Views: 69083
- Sun Aug 15, 2004 2:41 pm
- Forum: General Chaos Discussion
- Topic: Cant see Chaos in Mut Menu
- Replies: 18
- Views: 13040
- Fri Aug 06, 2004 5:50 pm
- Forum: Open Session
- Topic: heaven.........
- Replies: 23
- Views: 18584
- Sat Jul 17, 2004 3:20 pm
- Forum: General Chaos Discussion
- Topic: Onslaught: Chaos Style
- Replies: 24
- Views: 17303
N00bs and Llamaing; How about, you can only use the total points of teammates within a certain radius of the node, rather than the entire team - adds new tactical decisions to the loop without requiring a captain which will put off a cetain proportion of the potential target audience. Also, wouldn't...
- Sat Jul 03, 2004 10:09 am
- Forum: General Chaos Discussion
- Topic: CCTF tweak
- Replies: 6
- Views: 5754
- Fri Jul 02, 2004 7:47 pm
- Forum: General Chaos Discussion
- Topic: CCTF tweak
- Replies: 6
- Views: 5754
CCTF tweak
I've an idea for a (relatively) minor (I think), tweak to the way Chaos CTF works that would encourage a bit more teamplay: First off, make the flag drop button drop them one at a time, starting with your flag if you have it. Second, make the default winning score 3 'captures'. Then, alter the way p...
- Fri Jul 02, 2004 5:57 pm
- Forum: General Chaos Discussion
- Topic: Daggers....
- Replies: 12
- Views: 9781
Sword and shield
Personally I dont think that there's much wrong with the daggers as they are, tho' maybe a point less damage would help things. Of course, everyone and his brother have already made their opinions known, if not clear. A short sword would be very cool, but probably a bit unbalanced, due to its length...
- Thu May 20, 2004 1:16 pm
- Forum: General Chaos Discussion
- Topic: Well hello!
- Replies: 10
- Views: 8294
- Sat May 15, 2004 12:20 pm
- Forum: General Chaos Discussion
- Topic: New Chaos vehicle suggestions and discussion
- Replies: 240
- Views: 157179
- Sat May 15, 2004 12:15 pm
- Forum: General Chaos Discussion
- Topic: will the melee weapons be available for other gametypes?
- Replies: 32
- Views: 22979
- Thu May 13, 2004 5:08 pm
- Forum: General Chaos Discussion
- Topic: New Chaos vehicle suggestions and discussion
- Replies: 240
- Views: 157179
Not exactly a new vehicle, but it fits here better than the weapon thread; A gigantor chargeable ri, err.. CUTTER as a tank gun: shoots a much larger blade that bounces longer, hold fire to charge speed and damage. secondary fires frag blade (?charge to get more fragments?). Blade should be big enou...
- Thu May 13, 2004 3:16 pm
- Forum: General Chaos Discussion
- Topic: will the melee weapons be available for other gametypes?
- Replies: 32
- Views: 22979
- Mon May 10, 2004 11:33 am
- Forum: General Chaos Discussion
- Topic: will the melee weapons be available for other gametypes?
- Replies: 32
- Views: 22979
- Fri May 07, 2004 1:40 pm
- Forum: General Chaos Discussion
- Topic: Advanced Grapple
- Replies: 3
- Views: 3976
*contingency casts regenerate* [both halves regenerate] A1: that was... :twisted: A2: ...unexpected :twisted: Together: Oh Kaboodles! (burn) Wait, this reminds us of something... ...the clonebelt yes! the clonebelt.. A holographic projector that places a perfect copy of the player three feet to the ...
- Wed May 05, 2004 6:14 pm
- Forum: General Chaos Discussion
- Topic: Advanced Grapple
- Replies: 3
- Views: 3976
Advanced Grapple
this just popped into my skull, dunno where from; combine the shieldgun&grapple (don't kill me yet, please) 1.0) the grapple becomes the AWO for the shieldgun 1.1) pri fire launches grapple, 2nd fire =hook up 2.0) offhand graple key remains in place, but becomes offhand GrapplerShield weapon key...