Oh yeah...
this was a typo mistake that even i got...
I corrected it bu forgot to post the corrections 8D
Search found 710 matches
- Wed Dec 20, 2006 11:01 am
- Forum: General Chaos Discussion
- Topic: Back to zooming...
- Replies: 12
- Views: 12908
- Mon Dec 18, 2006 12:56 pm
- Forum: General Chaos Discussion
- Topic: Spectre's weapon explanations (Guide) VERSION 1
- Replies: 19
- Views: 21639
- Tue Dec 12, 2006 10:36 am
- Forum: General Chaos Discussion
- Topic: Chameleo and the Grappling Hook!!!
- Replies: 84
- Views: 67570
- Mon Dec 11, 2006 3:41 pm
- Forum: General Chaos Discussion
- Topic: Spectre's weapon explanations (Guide) VERSION 1
- Replies: 19
- Views: 21639
- Mon Dec 11, 2006 3:31 pm
- Forum: General Chaos Discussion
- Topic: Chameleo and the Grappling Hook!!!
- Replies: 84
- Views: 67570
- Sun Dec 10, 2006 10:47 am
- Forum: General Chaos Discussion
- Topic: Chameleo and the Grappling Hook!!!
- Replies: 84
- Views: 67570
- Sun Dec 10, 2006 10:45 am
- Forum: General Chaos Discussion
- Topic: Spectre's weapon explanations (Guide) VERSION 1
- Replies: 19
- Views: 21639
The Katana isn't all that bad from my experience... 1) Somersault headshots RULZ. The = style + substance 2) The light stange gets T3H S3CKX0RTZ headshots, if you aim a little. Same with the staff... light stance needs amazing aim, but can pull off GODLIKE headshots... You need to just pretend its s...
- Wed Dec 06, 2006 12:46 am
- Forum: General Chaos Discussion
- Topic: Chameleo and the Grappling Hook!!!
- Replies: 84
- Views: 67570
clickyChameleo wrote:What is an EE System Engineer?
- Sun Dec 03, 2006 1:46 pm
- Forum: General Chaos Discussion
- Topic: Chameleo and the Grappling Hook!!!
- Replies: 84
- Views: 67570
Re: Help!?!?
We are running across some wierd 'gravity well or something'... there are times when we swing around an object (plant or tree) and Chameleo gets pulled downwards, towards the ground. We commented out some of the restritction placed on the pawn's velocity which allows our pawn to swing upwards and c...
- Sat Dec 02, 2006 1:30 pm
- Forum: General Chaos Discussion
- Topic: Melee Bombing Run
- Replies: 13
- Views: 12101
here's a thought, how about making a it a soccer (probably football in your area) gametype. We can keep the melee weapons, and make a cool bicycle kick anamation. :D Already on it... Kinda... I'm making a pure-deflection-BR thingy (at least, I'm trying to), which is based on the shield gun vs. the ...
- Thu Nov 30, 2006 11:50 am
- Forum: General Chaos Discussion
- Topic: Melee Bombing Run
- Replies: 13
- Views: 12101
np, yyar...
No, what I realised yesterday is that Deathball is basically what I was trying to code. but if it has already been done, then... well, I can start another project sometime
No, what I realised yesterday is that Deathball is basically what I was trying to code. but if it has already been done, then... well, I can start another project sometime
- Wed Nov 29, 2006 1:33 pm
- Forum: General Chaos Discussion
- Topic: Melee Bombing Run
- Replies: 13
- Views: 12101
- Mon Nov 27, 2006 5:12 pm
- Forum: General Chaos Discussion
- Topic: Melee Bombing Run
- Replies: 13
- Views: 12101
Hmmm... hitting you in real time would be difficult, considering that you live halfway around the planet. Its easier to hit someone who lives fully around the planet :D I reckon that I have to create a totally new version of BR, not just a couple of extended classes. Melee weapons are far away, as o...
- Mon Nov 27, 2006 11:45 am
- Forum: General Chaos Discussion
- Topic: Melee Bombing Run
- Replies: 13
- Views: 12101
- Mon Nov 27, 2006 11:24 am
- Forum: General Chaos Discussion
- Topic: Melee Bombing Run
- Replies: 13
- Views: 12101