Search found 43 matches
- Thu May 07, 2015 3:46 am
- Forum: General Chaos Discussion
- Topic: Pretty Pictures
- Replies: 2
- Views: 11130
- Wed May 06, 2015 5:41 am
- Forum: General Chaos Discussion
- Topic: I read warhead's latest dev post...
- Replies: 4
- Views: 15147
Re: I read warhead's latest dev post...
As the lead artist I hear by declare all dials and knobs in Chaos will go to 11.
- Wed May 06, 2015 5:22 am
- Forum: General Chaos Discussion
- Topic: Pretty Pictures
- Replies: 2
- Views: 11130
- Wed Apr 15, 2015 4:45 am
- Forum: General Chaos Discussion
- Topic: Thank You, Tim
- Replies: 1
- Views: 8255
Re: Thank You, Tim
All hail tim!
- Tue Mar 24, 2015 11:59 pm
- Forum: General Chaos Discussion
- Topic: testing 1, 2, ....
- Replies: 3
- Views: 10428
Re: testing 1, 2, ....
Worked for me.
- Sat Feb 28, 2015 4:31 am
- Forum: General Chaos Discussion
- Topic: Chaos Web Design
- Replies: 82
- Views: 143550
Re: Chaos Web Design
@Greg: there is a thread titled chaos art direction that you can jump in on, apart from that I've done several threads for some of the weapons (the claw for example) You are welcome to fiddle with those concepts as you please as they are very rough. One thing we do need is the chaos teleporter, I'm ...
- Fri Feb 20, 2015 4:57 pm
- Forum: General Chaos Discussion
- Topic: Tremor in the Force
- Replies: 5
- Views: 14407
Re: Tremor in the Force
Fantastic news, did you show him the fancy new grappling cable?
- Fri Dec 19, 2014 2:23 am
- Forum: General Chaos Discussion
- Topic: warhead's dev room
- Replies: 91
- Views: 381098
Re: warhead's dev room
:roll: Hey man if that's how you roll that's how you roll. It all seems over complicated compared to the art side of things, but hey good to hear things are plugging along. I'm running into my fair share of issues with art, but things seem to be working out okay I'll take your lead and just keep at ...
- Wed Dec 17, 2014 8:25 pm
- Forum: General Chaos Discussion
- Topic: warhead's dev room
- Replies: 91
- Views: 381098
Re: warhead's dev room
I hate that you haven't been able to do anything besides bang your head up against this wall again and again. Is there any way you could work on something outside of the UT framework and then when things are stable we could start shoehorning things in? Idk I just don't want you getting bogged down a...
- Mon Dec 08, 2014 10:34 pm
- Forum: General Chaos Discussion
- Topic: warhead's dev room
- Replies: 91
- Views: 381098
Re: warhead's dev room
ooh vampire relic, let me know when your ready for a fancy blood particle effect thing.
- Sat Nov 29, 2014 3:14 am
- Forum: General Chaos Discussion
- Topic: Chaos Web Design
- Replies: 82
- Views: 143550
- Tue Nov 25, 2014 4:53 pm
- Forum: General Chaos Discussion
- Topic: Papercraft ChaosUT by Metalfist
- Replies: 4
- Views: 12934
Re: Papercraft ChaosUT by Metalfist
That is freaking awesome.
- Sat Nov 22, 2014 1:43 am
- Forum: General Chaos Discussion
- Topic: Chaos Web Design
- Replies: 82
- Views: 143550
Re: Chaos Web Design
Nice, very subtle but I think it makes all the difference. I'm working on improving the proxy mines I will get you some HD renders of those little buggers soon. I for one am very happy with this design great job man.
- Fri Nov 21, 2014 11:57 pm
- Forum: General Chaos Discussion
- Topic: Chaos Web Design
- Replies: 82
- Views: 143550
Re: Chaos Web Design
That is beast man, seriously good job. The swords could use a bit of reflective color from the other elements and a bit of orangeyness to tie them in with the rest.
- Fri Nov 21, 2014 11:40 pm
- Forum: General Chaos Discussion
- Topic: Chaos Web Design
- Replies: 82
- Views: 143550
Re: Chaos Web Design
That one with the proxies is pretty much perfect. I feel like the text should be the top layer though. Other than that its perfection IMO.