Search found 105 matches

by Hammerman
Sun Aug 19, 2007 9:53 pm
Forum: Maps and Things
Topic: How can I make the Crossbow the default weapon?
Replies: 22
Views: 91739

In the Actor Browser open ChaosUT.u and the CPP (CPPPickup) and it's ammo (CPPAmmoPickup) will be found in pickups and ammo sections.
---Hamm---
by Hammerman
Sun Aug 19, 2007 1:35 am
Forum: Maps and Things
Topic: Creature spawn and peaceful AI
Replies: 3
Views: 28151

3) Use the AIScript's SnipingVolumeTag along with a volume to set the area bots can see and attack
by Hammerman
Wed Aug 15, 2007 10:50 pm
Forum: Maps and Things
Topic: KOTH map questions
Replies: 9
Views: 41270

I never made a KOTH map so I made 6 variations on your Pyramid map to figure it out...... so you helped more than you thought :D
---H---
by Hammerman
Tue Aug 14, 2007 7:34 pm
Forum: Maps and Things
Topic: KOTH map questions
Replies: 9
Views: 41270

Multiple KOTHPoint actors are fine or you can increase the radius on just one. Multiples will give you more control on where they stand if you have cover for them to hang near, but one big one might appear more randomy..... you make the call 8) In non-team games they will use both team points. Good ...
by Hammerman
Tue Aug 14, 2007 6:47 pm
Forum: General Chaos Discussion
Topic: Audio engineer here, heard about "recruiting"...
Replies: 5
Views: 9131

(rock) (rock) (rock) Now THATS what I'm talking about!
Great tunes there Cleveland. I could totally play games to that 8)
---Hamm---
by Hammerman
Tue Aug 14, 2007 6:29 pm
Forum: General Chaos Discussion
Topic: Artist: Will work for radioactive isotopes... 1024px imgs
Replies: 10
Views: 14438

Sounds good to me :D
by Hammerman
Tue Aug 14, 2007 11:21 am
Forum: General Chaos Discussion
Topic: Artist: Will work for radioactive isotopes... 1024px imgs
Replies: 10
Views: 14438

Very nice 8)
by Hammerman
Tue Aug 14, 2007 12:01 am
Forum: Maps and Things
Topic: KOTH map questions
Replies: 9
Views: 41270

:oops: I guess I missed it too (redeemer)
by Hammerman
Mon Aug 13, 2007 11:59 pm
Forum: General Chaos Discussion
Topic: 'presentation' input for CUT3 welcomed
Replies: 29
Views: 34999

More advertising.
In game tutorials showing all our features.
Good ideas. Keep 'em coming 8)
Thanx
---H---
by Hammerman
Sun Aug 12, 2007 10:27 pm
Forum: Maps and Things
Topic: KOTH map questions
Replies: 9
Views: 41270

There used to be a pretty spiffy tutorial but it seems to have left the building. Here's a quicky tut I wrote a couple years ago.... probably still works. Just use a regular volume for the area where your hill is and give it a tag name in its Volume > AssosiatedActorTag slot. In the Actor browser op...
by Hammerman
Fri Jul 27, 2007 9:46 pm
Forum: Announcements
Topic: It's official! 10 Years of Chaos !!
Replies: 33
Views: 128127

"Entropic"

Good word 8)
by Hammerman
Fri Jun 15, 2007 8:52 pm
Forum: Announcements
Topic: It's official! 10 Years of Chaos !!
Replies: 33
Views: 128127

"By your command" was from the original Battlestar Galactica from about 30 years ago. Damn I'm getting old :cry:
by Hammerman
Fri May 18, 2007 9:16 am
Forum: General Chaos Discussion
Topic: Kill the Creator Saturdays!
Replies: 116
Views: 108436

I'll come play, but you'd get more of a challenge from a novice bot :oops:
by Hammerman
Tue Apr 24, 2007 10:31 pm
Forum: Maps and Things
Topic: Question about ut2004 and ut2003 map conversion
Replies: 2
Views: 24383

I don't have ut2003 installed anymore so I can't say for sure but you can place the maps and any custom content (textures, static meshes.....) in your ut2003 install and see if they work. If they use content that came with ut2004 but not ut2003 there may be some stuff missing but they may still work...
by Hammerman
Sat Jan 20, 2007 10:44 pm
Forum: Open Session
Topic: PWNED
Replies: 17
Views: 29014

If (in UT2004 regular weapons)you ever run into a player named......Obsol33t...... that would be me :oops: