In the Actor Browser open ChaosUT.u and the CPP (CPPPickup) and it's ammo (CPPAmmoPickup) will be found in pickups and ammo sections.
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Search found 105 matches
- Sun Aug 19, 2007 9:53 pm
- Forum: Maps and Things
- Topic: How can I make the Crossbow the default weapon?
- Replies: 22
- Views: 91739
- Sun Aug 19, 2007 1:35 am
- Forum: Maps and Things
- Topic: Creature spawn and peaceful AI
- Replies: 3
- Views: 28151
- Wed Aug 15, 2007 10:50 pm
- Forum: Maps and Things
- Topic: KOTH map questions
- Replies: 9
- Views: 41270
- Tue Aug 14, 2007 7:34 pm
- Forum: Maps and Things
- Topic: KOTH map questions
- Replies: 9
- Views: 41270
Multiple KOTHPoint actors are fine or you can increase the radius on just one. Multiples will give you more control on where they stand if you have cover for them to hang near, but one big one might appear more randomy..... you make the call 8) In non-team games they will use both team points. Good ...
- Tue Aug 14, 2007 6:47 pm
- Forum: General Chaos Discussion
- Topic: Audio engineer here, heard about "recruiting"...
- Replies: 5
- Views: 9131
- Tue Aug 14, 2007 6:29 pm
- Forum: General Chaos Discussion
- Topic: Artist: Will work for radioactive isotopes... 1024px imgs
- Replies: 10
- Views: 14438
- Tue Aug 14, 2007 11:21 am
- Forum: General Chaos Discussion
- Topic: Artist: Will work for radioactive isotopes... 1024px imgs
- Replies: 10
- Views: 14438
- Tue Aug 14, 2007 12:01 am
- Forum: Maps and Things
- Topic: KOTH map questions
- Replies: 9
- Views: 41270
- Mon Aug 13, 2007 11:59 pm
- Forum: General Chaos Discussion
- Topic: 'presentation' input for CUT3 welcomed
- Replies: 29
- Views: 34999
- Sun Aug 12, 2007 10:27 pm
- Forum: Maps and Things
- Topic: KOTH map questions
- Replies: 9
- Views: 41270
There used to be a pretty spiffy tutorial but it seems to have left the building. Here's a quicky tut I wrote a couple years ago.... probably still works. Just use a regular volume for the area where your hill is and give it a tag name in its Volume > AssosiatedActorTag slot. In the Actor browser op...
- Fri Jul 27, 2007 9:46 pm
- Forum: Announcements
- Topic: It's official! 10 Years of Chaos !!
- Replies: 33
- Views: 128127
- Fri Jun 15, 2007 8:52 pm
- Forum: Announcements
- Topic: It's official! 10 Years of Chaos !!
- Replies: 33
- Views: 128127
- Fri May 18, 2007 9:16 am
- Forum: General Chaos Discussion
- Topic: Kill the Creator Saturdays!
- Replies: 116
- Views: 108436
- Tue Apr 24, 2007 10:31 pm
- Forum: Maps and Things
- Topic: Question about ut2004 and ut2003 map conversion
- Replies: 2
- Views: 24383
I don't have ut2003 installed anymore so I can't say for sure but you can place the maps and any custom content (textures, static meshes.....) in your ut2003 install and see if they work. If they use content that came with ut2004 but not ut2003 there may be some stuff missing but they may still work...
- Sat Jan 20, 2007 10:44 pm
- Forum: Open Session
- Topic: PWNED
- Replies: 17
- Views: 29014