non-compatable mods

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Poll ended at Tue Jan 10, 2006 8:43 am

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Total votes: 4

Romulus777
Posts: 191
Joined: Fri Aug 05, 2005 9:18 am
Location: in front of my computer waiting for 5 mods to download at once

non-compatable mods

Post by Romulus777 »

I will edit this when I find other mods that won't work.

duel
  1. Monkey matrix moves
websitehttp://www.ut2003hq.com/pafiledb2/pafil ... le&id=4149
effect: you never get out of pre-game camera. you can see what the map is like and the bot path ;)

DM & TDM
  1. UT2004RPG

website for mod: http://mysterial.linuxgangster.org/UTRPG/
effect: If you use the mouse wheel to switch the weapons, then it keeps looping through single- and double-CPP. Also, when you get killed, the melee weapos never dissapear.
amount of testing: ~5-7

Horde Hunters
  1. UT2004RPG

website for mod: http://mysterial.linuxgangster.org/UTRPG/
effect: No levelups!
amount of testing: ask (eeek) L'architecte :P

thats all I have gotten so far.

Template: If you want to want to help then copy and paste this and fill it in.

Code: Select all

[code][b]game type: [/b] 
[list=1]mod: [/list] 
[b]website for mod: [/b] 
[b]effect: [/b] 
[b]amount of testing: [/b]
[/code]
(If you don't know and don't/can't find the URL leave it blank)

note: If i couldn't find the offical homepage I put in a download page

credits: what? ya didn't think I'd give credit where credit is due?

Tim for fixing my template, correcting my error (i spelled duel dual XP), and giving me 2 non working mods
Google for allowing me to find the websites for Tim
Last edited by Romulus777 on Sat Dec 31, 2005 8:43 am, edited 1 time in total.
Tim
Chaotic Dreams Team
Posts: 444
Joined: Sun Aug 29, 2004 4:50 pm
Location: Proxy King Lair

Post by Tim »

game type: Horde Hunters
mod: UT2004RPG
website for mod: www.i-dont-know-the-url-and-dont-care-to-find-it.com
effect: No levelups!
amount of testing: Heard...

game type: DM & TDM
mod: UT2004RPG
website for mod: www.i-dont-know-the-url-and-dont-care-to-find-it.com
effect: If you use the mouse wheel to switch the weapons, then it keeps looping through single- and double-CPP. Also, when you get killed, the melee weapos never dissapear.
amount of testing: ~5-7 hours

PS:
Correction: use this instead:
game type:
mod:
website for mod:
effect:
amount of testing:


EDIT: It isn't Dual gamemode, it's Duel
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