Critical Error
Posted: Sun Dec 07, 2008 4:32 pm
I get that alotUT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2801 MHz with 2047MB RAM
Video: ATI Radeon 9600/9550/X1050 Series - Secondary (6879)
ChaosDuelDeathMessage None (Function ChaosGames.ChaosDuelDeathMessage.ClientReceive:0000) Infinite script recursion (250 calls) detected
History: FFrame::Serialize <- UObject::execClassContext <- (ChaosDuelPlayerController Duel-ChaosImmortal.ChaosDuelPlayerController @ Function Engine.PlayerController.ReceiveLocalizedMessage : 004C) <- UObject::ProcessEvent <- (CutterChunk Duel-ChaosImmortal.CutterChunk, Function Engine.Projectile.Touch) <- TouchTo <- AActor::BeginTouch <- ULevel::MoveActor <- CutterChunk <- AActor::physFalling <- AActor::performPhysics <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level Chaos Immortal <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free