Fixed Bugs and Tweakes

All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
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jb
Posts: 9825
Joined: Fri May 03, 2002 12:29 am
Location: Coral Springs, FL
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Fixed Bugs and Tweakes

Post by jb »

Folks,

though we could make a sticky thread and palce it here that shows you which bugs we have fixed and other areas that we have tweaked. This way you can check on what has been fixed:

Changes/Fix since V1.01
- Fixed issues with some of the spray paint textures from wraping around objects as a few of them had the wrong setting for their clamp value
- Fixed issue with Laser Dots (Sniper/RL) that would show up on some systems with a box around them
- Tweaked Proxy AI so that they dont go after "dead" people as much
- Added back in Crossbow weapon discription
- Proxies now blow up at the end of the game vrs jumping around
- Proxies now expoded when they touch a Killz zone
- Proxies now arm a bit quicker when they hit an "enemy"
- Firing animations are allowed to play a bit longer and you can see the "PutDown" animations when the weapon fires its last shot and has to change to a new weapon. Note we need a new model of the claw2 and Xbow with out any arrows in it to have a perfect fix.
- Arrow Trailers now are much longer to make them easier to see
- Added in user option to turn off CUT News tab. Note this is a hidden option.
- Added in display text to indicate the AWO key for CUTRL and Sniper (just like the Xbow it will tell you what mode its in)
- Added in option to display Xhairs when the laser dot is avtivated for both Sniper and CUTRL
- Bot are now effected by Flashgrenades
- CUT Server Broswer now fitlers for CUT2 mut and list only those games
- Fixed rotation of HeadGib on walls
- Fixed issue of being able to remove heads on team mates with xbow in Team games
- Adrenaline combos are now working in on-line KOTH games
- Removed the vortex shell that would show up if you were killed and in the process of firing the Vortex (on-line games only)
- Tweaked the CUT Server Broswer to allow for the more popular voted one
- Fixed the issue where you lost your abiltiy to grapple (at least we think we go it this time)
- Fixed Specator bug where you can not get into a game on-line when you joined as a specator (well...we have a work around)
- Fixed bug where you can not find KoTH servers on-line
- Fixed bug where you loose credit for a poison arrow death if you die at the same time
- Added in a xloc pickup
- Fixed where Jump boots would give you an extra jump
- Fixed issues were Team Koth was ingnoring team player starts (ie blue and red were spawning in the same spots).
- Fixed issues where bots whould stay ontop of Hillpoints and not move around the hill a bit
- Fixed issues where the ArmorshardPickup had its DetourWeight set too high which caused bots to always detour and pick it up in Koth Games. Bot can get on the hill in about 10 sec now in some maps :)
- Fixed issue were MAC crash when FireTextures are used.
- Fixed issue of sniper playing an extra zoom out sound when the AWO key was enabled.
Jb
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