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 Post subject: Duel-Crater2
PostPosted: Sun Aug 22, 2004 9:00 pm 
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Joined: Wed Jun 23, 2004 10:51 pm
Posts: 446
Well, it's actually, beta3... But anyway..

It's up for download at my site, and there are a lot of changes from beta 2 but there are also a lot of new problems as well.... those well be addressed.

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 Post subject:
PostPosted: Mon Aug 23, 2004 1:37 am 
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Joined: Wed Sep 03, 2003 1:00 am
Posts: 64
Location: Deep in the Wasteland
Very cool map, but it has some problems. That pipe going all along the ledges is just high enough so you can't step over it. So...they always stop you suddenly, which is particularly annoying when walking up the ramps. Also the corners aren't connected or something, because I can see "inside" the pipes.

Overall, it's a good duel map. A little on the big side for 1on1. If you scaled it to half the size there might be something great here.


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 Post subject:
PostPosted: Tue Aug 31, 2004 6:36 pm 
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Joined: Wed Jun 23, 2004 10:51 pm
Posts: 446
I got a new version up. Call it Crater 3, or Crater version 3. Looks better, and better FPs and gameplay is better I tink...

Anyways, I didn't make it smaller, it's designed for 8 players.

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 Post subject:
PostPosted: Wed Sep 01, 2004 12:51 pm 
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Joined: Fri May 03, 2002 12:29 am
Posts: 9825
Location: Coral Springs, FL
Cool,

have to check it out soon!!

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 Post subject:
PostPosted: Wed Sep 01, 2004 2:52 pm 
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Joined: Wed Jun 23, 2004 10:51 pm
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OH BTW, I included the Chaos Logo in there too, so you guys can promote it or whatever.

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PostPosted: Wed Sep 01, 2004 8:05 pm 
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Joined: Mon May 06, 2002 6:30 pm
Posts: 2705
Location: Orlando FL
Awesom, Once its finished we will provide a mirror for it and add it to the web site and promote it when its done. Ring now im going to go and play it :)

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 Post subject: Re: Duel-Crater2
PostPosted: Thu Dec 18, 2014 11:57 am 
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Joined: Thu Dec 18, 2014 7:30 am
Posts: 1
Exceptionally cool guide, however it has a few issues. That pipe going up and down the ledges is sufficiently high so you can't venture over it. So...they dependably stop you abruptly, which is especially irritating when strolling up the slopes. Additionally the corners aren't associated or something, on the grounds that I can see "inside" the channels.

In general, its a great duel map. Somewhat on the huge side for 1on1. On the off chance that you scaled it to a large portion of the size there may be something incredible here.

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 Post subject: Re: Duel-Crater2
PostPosted: Fri Dec 19, 2014 4:51 am 
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Joined: Thu Oct 20, 2011 6:06 pm
Posts: 347
Location: Kernow, UK
Just over 10 years, now that is serious necromancy :twisted:

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