Duel Mode- Map Hazzards Idea Thread

Discussions about Chaos mapping for the UT series.
Mr. SlackPants
Posts: 11
Joined: Sat Dec 06, 2003 2:42 pm

Post by Mr. SlackPants »

What about sword blades that are sticking into the wall, you don't see them. then when you walk throught the corridor and triggger the trigger *swoosh* the blade swings out in an arc and decapitates anyone that wasn't ducking. Or cuts out anyone's feet from who didn't jump in time.

I like the suck-into-fan thing mentioned above , that's great.

Also trap doors are always fun. That open up when stand on and drop you in a variety of hazards, like lave, spike, etc.

Maybe a room like that map in UT where the air got sucked out and anyone trpped inside was going to explode in a load of giblets. That could be real fun.

Or a rocket engine test room ala HL. Where you could toast your nemesis.

BTW, im working on a dualing map right now. I'll inform some more when it's ready for some testing. Hope this week.

cheers.
Image
Post Reply