New Map: Duel-Colosseum

Discussions about Chaos mapping for the UT series.
LeFilou
Posts: 27
Joined: Sun Dec 07, 2003 8:44 pm

Post by LeFilou »

I agree with them pants up there ;)
and I really liked it, very moody one .. maybe put one or two fine sounds in there ..
the complete black parts are a bit of a waste, I'd at least make the texture there a little little bit visible .. so you at least 'feel' there's some kinda stone/sand/whatsoever floor under your feet ;)
JenoLT
Posts: 95
Joined: Wed Jul 23, 2003 10:42 pm

New Version!

Post by JenoLT »

Hi again, guyz :lol:

Just added / changed a few things like you were suggesting in your comments: Here are the new Screenshots and the download:

--> EDITED: IMAGES AT THE BOTTOM OF THIS PAGE <--
---
Known Bugs: -Sky "grappable"
---

--> EDITED: DOWNLOAD AT THE BOTTOM OF THIS PAGE <--
Last edited by JenoLT on Wed Dec 10, 2003 5:33 pm, edited 1 time in total.
R.Flagg
Chaotic Dreams Team
Posts: 8460
Joined: Thu May 09, 2002 2:55 pm

Post by R.Flagg »

Hay! Cool little map.

I love the swords on the walls. And the fact that you chose bastard sword only for Mappers choice. I think I checked everything, and the map info actor is set up properly, too.

Fun little map. I don't prefer it for normal weapons, but if you can get that sky grapple fixed up, I'd recommend this one for servers running melee, or mapper choice options, preferrably with the Chaos mut, so you can grapple.

Oh, I think it was missing a readme file.

Nice job! And Thank You!
FurrySound
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Post by FurrySound »

At this rate... it may just show up on our public server :D
FurrySound{TOC}
-The sun never sets on the Chaotic Dreams Empire
JenoLT
Posts: 95
Joined: Wed Jul 23, 2003 10:42 pm

Post by JenoLT »

Thanks for comments :) You're right, a readme is missing :oops: , and i try to fix that grapple thing :wink:
JenoLT
Posts: 95
Joined: Wed Jul 23, 2003 10:42 pm

Post by JenoLT »

Duel-Colosseum V1.12

- included ReadMe
- fixed SkyGrapple problem

-> <A HREF="http://www.ewetel.net/~gerrit.oltmanns/ ... ownload</A> <-

<IMG SRC="http://www.ewetel.net/~gerrit.oltmanns/ ... mshot1.jpg">

<IMG SRC="http://www.ewetel.net/~gerrit.oltmanns/ ... mshot2.jpg">

<IMG SRC="http://www.ewetel.net/~gerrit.oltmanns/ ... mshot3.jpg">


Looks like the final version so far, but sure I am happy about any further comments.

Have Fun,
JenoLT
Shadowstar
Chaotic Dreams Team
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Post by Shadowstar »

This map would make a hellish Invasion map... heh, imagine a Warlord in there...
LeFilou
Posts: 27
Joined: Sun Dec 07, 2003 8:44 pm

Post by LeFilou »

what can I say ..
it's a straight hardcore duel arena, plus it is friggin moody ..
imo this map kicks ass!


PS:
Motig wrote: ouch! tha hell my feet! ah! damn!! put it out put it out!!!
:D
BIGFOOT_PI
Posts: 137
Joined: Thu Oct 30, 2003 5:21 am

Post by BIGFOOT_PI »

I like it- Im definitely an arena type map fan!
BOOM!!!

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Marsfyre
Chaotic Dreams Team
Posts: 567
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Location: USA, NJ

Post by Marsfyre »

I can make the sky ungrappleable for ya if ya want ^_^
JenoLT
Posts: 95
Joined: Wed Jul 23, 2003 10:42 pm

Post by JenoLT »

That sky IS already ungrappable :) but thx.
Jerec
Posts: 13
Joined: Tue Dec 02, 2003 10:52 pm

Post by Jerec »

Kickass map.

Duel needed a map like this.
JenoLT
Posts: 95
Joined: Wed Jul 23, 2003 10:42 pm

Post by JenoLT »

Well, thx 4 all further comments - looks like nobody dislikes my map :lol:

:)

P.S.: I got another map at work - i think i'll post a beta in this forum the next days :)
jb
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Post by jb »

very nice and fun map. Love the floor. However next time you may want to place a fear spot over the torches in the ground as the bots will keep running into them (or check the routing so they steer clear of the floor torches)
Jb
JenoLT
Posts: 95
Joined: Wed Jul 23, 2003 10:42 pm

Post by JenoLT »

Bots suck ;)

No, you're right, i should have done that *making a note for my next release* :)

Perhaps there are some other bugs showing up... i'm waiting some more time before i'll give out a new version
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