Glass map
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Glass map
There is a map in CS called fy-glassworld where everything is made of glass (IE: can be broken if damaged enough) including the walls and floor. Is there a similar map in UT?
Yes) Where can I download it from?
No) Can someone make such a map?
ty...
Yes) Where can I download it from?
No) Can someone make such a map?
ty...
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- Posts: 711
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*Click
*FLASH!
*BEEP!
*WHIRRRRRR
*WHEEEE
*TWANG!
*ZIP!
*ZOOM!
*Burp
*WHACK!
*"WHO TURNED ON THE LIGHT?!"
*SWISH
*SPLAT
Need to change my camera...
TKATK,
What I'm saying is what if the map were like CTF-Chrome and the floor and the platforms and pillars in the bases could be shot out to reveal lava or acid... then the pieces respawn after a while...
*FLASH!
*BEEP!
*WHIRRRRRR
*WHEEEE
*TWANG!
*ZIP!
*ZOOM!
*Burp
*WHACK!
*"WHO TURNED ON THE LIGHT?!"
*SWISH
*SPLAT
Need to change my camera...
TKATK,
What I'm saying is what if the map were like CTF-Chrome and the floor and the platforms and pillars in the bases could be shot out to reveal lava or acid... then the pieces respawn after a while...
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It'll be chaotic!!!Mick wrote:Imagine the trouble a redeemer could cause in a map like that...
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we've discussed stuff like this before, and to be honest, they suck.
it wouldnt work well at in ut and doesnt in any other game either. i wish ppl would stop trying to be half assed about mapping. they either put effort into it, or leave it to the pros. im so sick of "clan maps" and "aim" maps etc. its just an excuse to spam the internet with **** maps.
it wouldnt work well at in ut and doesnt in any other game either. i wish ppl would stop trying to be half assed about mapping. they either put effort into it, or leave it to the pros. im so sick of "clan maps" and "aim" maps etc. its just an excuse to spam the internet with **** maps.
"All i know is my gut says maybe"
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I know, I know... sometimes I just like to play... weirdly. Like DM - Gael with Redeemer arena, for instance... or DM - TrainingDay with 30 players... and GravVortex arenavenalanatomica wrote:we've discussed stuff like this before, and to be honest, they suck.
Some of those maps are not bad, actually. It's not so much the map structure which interests me as much as the features of that map (sniping posts, teleports, jump platforms, etc); so I kinda liked the cs map fy-glassworld. My cousins and I played it for two whole days continuously...venalanatomica wrote:it wouldnt work well at in ut and doesnt in any other game either. i wish ppl would stop trying to be half assed about mapping. they either put effort into it, or leave it to the pros. im so sick of "clan maps" and "aim" maps etc. its just an excuse to spam the internet with **** maps.
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- Chaotic Dreams Team
- Posts: 3290
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- Location: Arizona
- Contact:
Bizarre maps are not neccessarily a bad thing. They can sometimes generate completely new ideas that haven't been tried before. Perhaps not all of them should be released, but I wouldn't discourage the development of them. Some of the most fascinating concepts seen in maps these days were a result of bizarre experiments like these.
My Chaos Google Drive (sounds, etc):
https://drive.google.com/folderview?id= ... sp=sharing
My Sounds Release Thread:
http://forums.chaoticdreams.org/viewtop ... 7&start=45
https://drive.google.com/folderview?id= ... sp=sharing
My Sounds Release Thread:
http://forums.chaoticdreams.org/viewtop ... 7&start=45