BR-CE-Setekh

Discussions about Chaos mapping for the UT series.
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Arutema
Posts: 1
Joined: Fri Oct 14, 2005 6:27 pm
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BR-CE-Setekh

Post by Arutema »

Converted from CTF-CE-SEtekh with kind permission and advice from the original author, Hammerman.

Screenshot 1
Screenshot 2
Screenshot 3

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Readme:
===========================================================================
Title: Setekh (Bombing Run conversion)
REQUIRES: ChaosUT2 Mod -- http://chaotic.beyondunreal.com/
Gametype: UT2004 Bombing Run
Version: 1.0
Release Date: 2005.09.26
Author: Kelly 'Arutema' Youngblood
Email: gmarutema@gmail.com
Thanks to:
Hammermanm author of the original CTF-SE-Setekh for giving me permission to convert, as well as several useful hints.
LoQtus of Chaotic Dreams for helping me contact Hammerman.
===========================================================================
Notes: Dissapointed by the lack of any BR maps for ChaosUT2, I decided to convert CTF-CE-Setekh for Bombing run. I noticed an odd error on the original map - apparently due to a misplaced BlockingVolume, players could translocate up to the space in front of the Anubis statues over each base. I took advantage of this to place a Redeemer there in each base.

Changes summary:
- Removed flags and added egypt-themed BR goals.
- Replaced central Redeemer with ball spawn.
- Added a Redeemer in an out-of-reach spot in each base.
- Water under the UDamage no longer hurts you, in fact, you'll find a teleporter in it.
lord_kungai
Posts: 711
Joined: Tue Apr 27, 2004 3:41 am
Location: Mumbai, India

Post by lord_kungai »

Not Bad!!! :D
<center><a href="http://home.att.net/~slugbutter/evil/" target="new"><img src="http://home.att.net/~slugbutter/evil/pureevil.jpg" border=0></a></center>
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