Non-Chaos characters are breeding like rabbits!

All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
halprin
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Post by halprin »

Nagromme wrote:PS, Who's Peter? He made an app or two for UT on Mac. Frankly, Halprin, they work a little better than yours :lol:
Humph, I am going to have to work harder then! :lol:

All mods wheather they are user installed mods or not, they go into the application bundle. The only stuff that appears in the User's Application Support folder is the ini files, ucl, screen shots, and the like.

Well, I was just wondering why you would want to have the 2 Chaos mutators show up in vanilla UT2k4 cause you can get to those mutators and the vanilla gametypes through starting up UT2k4 w/ Chaos.
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Nagromme
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Solution

Post by Nagromme »

Thanks, TKATK--my ChaosUT2.ini was different from yours--in ways I never changed. (The order of things, and you have "Paths=../ChaosUT2/Players/*.upl " which I don't--and yet the Chaos characters still work.) But I didn't have to change all that--the only one thing I had to change was moving "Paths=../System/*.upl" to the very end of the [Core.System] section. That did it :D

When you said the end of "the section" I took that to mean the end of the list of Paths for [Core.System]. In my .ini, all the Paths were together making that a "section" of sorts. So I ended up with the line in the middle of [Core.System] instead of the very end. Moved to the end... it works, and all bots show up whether I'm in the mod or not. Perfect! (Knock on wood.)

Also, I like the way the Chaos bots now appear at the END of the list in Chaos. I wanted them there in regular UT too, and I found an easy way to do that... The Chaos manual tells you to add some Path lines within [Core.System] in your UT2004.ini, but it doesn't say where. I put them BEFORE all the other Paths, and now the Chaos characters are listed last, Everything else seems to still work as always.

As for why you'd want Chaos muts working in regular UT... partly because they're supposed to and partly because there's one thing you can't do if you launch Chaos: browse UT games online. So I'll most often be launching regular UT--and this way I have Chaos features all the time. I'll still launch Chaos itself for browsing Chaos games online, and for playing some botmatch KOTH :)

(It would be cool if the Chaos gametypes could show up in regular UT WITHOUT a launcher, like UnWheel etc., because then when you're online you can browse UT or Chaos matches at will any time without relaunching. But I do like the cool custom Chaos menus and title screen :) )
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In summary...

Post by Nagromme »

Now for the benefit of future searchers, here's the whole answer in one place. (Might be a good thing for the Chaos manual--for both Mac and PC.)

Here is how to have ALL bots--standard, Chaos, and custom--working BOTH in Chaos AND in regular UT, with no duplicates. Chaos bots will appear at the END of the list. And you still have access to Chaos DM/CTF maps and the Chaos mutators in regular UT.

1. As stated in the Help, add the following lines to your "System/UT2004.ini" file (on Mac, look in Application Support), within the [Core.System] section. I suggest putting them right before the Paths lines that are already there.

Code: Select all

Paths=../ChaosUT2/System/*.u
Paths=../ChaosUT2/Maps/*.ut2
Paths=../ChaosUT2/Textures/*.utx
Paths=../ChaosUT2/Sounds/*.uax
Paths=../ChaosUT2/StaticMeshes/*.usx
Paths=../ChaosUT2/Animations/*.ukx
2. Remove the files "ChaosUT2/System/xplayersL1.upl" and "xplayersL2.upl" if any (on Mac, look in the UT2004 app's Package Contents).

3. Add this line (per jb and TKATK) to your "ChaosUT2/system/ChaosUT2.ini" file (on Mac, look in Application Support), at the very end of the entire [Core.System] section.

Code: Select all

Paths=../System/*.upl
That should do it. :)

(Maybe I should add some keywords to help future searchers? double quadruple multiple extra duplicate repeated bots robots players characters models .upl roster problem issue fix solution mac os x macintosh)
Last edited by Nagromme on Thu Oct 21, 2004 2:22 am, edited 1 time in total.
nagromme

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jb
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Post by jb »

Nagromme wrote:(It would be cool if the Chaos gametypes could show up in regular UT WITHOUT a launcher, like UnWheel etc., because then when you're online you can browse UT or Chaos matches at will any time without relaunching. But I do like the cool custom Chaos menus and title screen :) )
That was a design call. If we allowed our games to show up in normal UT then other than getting a cool menu, there would be no reason for us to have our own launcher, community page. So we did this so people have more than one reason to start chaos :) Plus some day if we get around to adding more stuff to our mod it will need its own launcher....so off we went and added it!

Thanks for you work in this as well (multiple bots). TBH I have left the UPL stuff to both Shuri and Jedi. However they both have been very busy. So we can give this a whirl and see who it works. Thanks again!!!
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Post by Nagromme »

Makes sense to me. On the one hand it's a shame if people fail to browse for Chaos games just because they didn't launch Chaos. On the other hand, a separate launcher feels like you're getting a second game--just like Red O, Air Buccaneers, etc.--and that's fun. :) (I notice you can still get Chaos News in regular UT--in the options for the mutator.)

Hopefully people will serve lots of regular UT games with the Chaos mutators, to drum up interest that leads people to launch Chaos for real. KOTH and Team KOTH have the potential to be really popular I think.

If my steps above are useful to anyone, that's great :) But I'm just one test case, and not a knowledgeable one. Use my little summary cautiously :)

Thanks again for a great add-on.
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jeditobe1
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Post by jeditobe1 »

Theres a couple other reasons besides the ones Jb mentioned, most especially that the mutator is auto-added to most gametypes in the -mod version.

In essense, the -mod version makes everything chaos, while putting the mutator in normal UT allows you to browse for mutator-enabled games while not having the problems associated with custom gametypes that have been found in UT2004.
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