UPdate
UPdate
Just to let you know we had are 5th IR build go out this weekend. This was mainly some bug fixes. But it had Loq's sniper rilfe model in it as well as some sounds tweaks. DJ Pual compltetly redid the KOTH code so it works much better then it did in other builds. We should only need one or two more IRs to nail down the remaning bugs/open issue and by that time should have some of the models completed. So we are making some great strides!
Jb
And if you're interested, there will be pics and news on the web site in next day or two, soon as the slacker PR doods get busy.
Will have pic or pics of Sniper Rifle, though they might not have skin on it yet, but you can see the model at least. And whatever else Gasman and I can squeeze out of these guys.
Might even be tonight.
Will have pic or pics of Sniper Rifle, though they might not have skin on it yet, but you can see the model at least. And whatever else Gasman and I can squeeze out of these guys.
Might even be tonight.
Playing defence in CTF-Extortion][-LE100, and got blinded by a flash grenade from attacking bots. Almost as if they knew what they were doing, his AI buddy grabbed the flag right after. Nice.
I did not get flashed directly, so my view is not completly washed out...I can see a bit. Catch one dead one, and you wont see squat for a few seconds. Flashbacks of Q2Chaos! (And yes, that's meant as high praise !)
It's early...more to come.
Confirmed! Play-testing offline KOTH and the bots are in it to win it! Nice work DJ.Jb wrote:DJ Pual compltetly redid the KOTH code so it works much better then it did in other builds.
<a href="http://www.home.earthlink.net/~maddisce ... /koth1.jpg" target="_blank"><img src="http://www.home.earthlink.net/~maddisce ... _small.jpg" border="0" align="left" alt="KOTH map; Jb's 'Pryamid' "></a>'Beneath the Hill'