Search found 7 matches
- Sat Mar 26, 2005 9:46 pm
- Forum: Maps and Things
- Topic: Trap Maps
- Replies: 11
- Views: 18980
- Sun Feb 20, 2005 7:48 pm
- Forum: General Chaos Discussion
- Topic: ideas for new weapons(and ideas to improve the old ones too)
- Replies: 8
- Views: 9511
- Tue Feb 15, 2005 9:38 pm
- Forum: Maps and Things
- Topic: Traps
- Replies: 8
- Views: 17938
i use kactors to make trap doors and physics volumes and emitters to make the traps. one of my personal favs is to make basicly a cross cut set of saw blades spinning so that when you stand on the trap door which is brillantly hidden from the unattentive player he steps on the kactor and it falls do...
- Tue Feb 15, 2005 9:30 pm
- Forum: General Chaos Discussion
- Topic: Crash On Startup (and I have the stuff)
- Replies: 6
- Views: 6963
- Tue Feb 15, 2005 9:25 pm
- Forum: General Chaos Discussion
- Topic: Sneek Peek @ New Melee Weapons in action
- Replies: 39
- Views: 30458
- Tue Feb 15, 2005 9:23 pm
- Forum: Open Session
- Topic: The beartrap was cool.
- Replies: 10
- Views: 12244
- Tue Feb 15, 2005 9:18 pm
- Forum: General Chaos Discussion
- Topic: ideas for new weapons(and ideas to improve the old ones too)
- Replies: 8
- Views: 9511
ideas for new weapons(and ideas to improve the old ones too)
i have several ideas about this, first would be a club which was faster than a mace yet less powerful. next would be a bow and arrow which would be more powerful than a crossbow but would also be less accurate. also what about a net that entangled enemys that would slow down or even stop them. next ...