Welcome back :proxy: Yes indeed, quiet days in the UT world at the moment though you do see a few Chaos servers up. Some of the massive city maps people made in later years are great for using the grapple and hoverboard. I also love the duel game mode. I used to use the UT2004 RPG mutator so I also ...
Interesting concept http://www.wrath.game Well as nice as it looks, Chaos is a Quake 2 mod not Quake 1 and none of the original devs are likely to want to do it due to having lost the old source. Not even sure this game is setup to be used with custom mods anyway. A fan made mod is probably the only...
Welcome to the forum levithan :proxy: I am seeing the potential. I am imagining having to grapple an asteroid as while flying past it. so you can flip around quickly instead of shooting past in a wide arc. Sounds like fun being able to forget about gravity. Maybe a great way to make the grapple even...
Welcome to the forum annabellelee
Yes we think so to. This special bit of kit will be something very special.
Shame it will be a while until the public get to try it.
Don't panic Hermskii, you have the UT2004 version If you follow our social media or the news on the main site you will have been aware of the situation. Chaos UT4 is as close to being finished as UT4 is (eg. not, and won't be). We could not continue with the last UT build as it introduced bugs that ...
Awww, no need to miss it. The old Q2 Chaos crew still host matches regularly.
Finding UT99 and UT2004 servers is also possible, but most people use the mutator rather than the game mode so they are not so easy to find.
First I should point out I have no experience with UE4 editing, so I an not the expert around here, that would be "Warhead". Yeah scripting is the best way to make the components you may need for use in the visual editor. Mainly this is because the UE4 SDK (like the unfinished UT4) is miss...
Hello licondam. Unfortunately we have been forced to put the UT4 mod on hold and shift our focus to building Chaos with the full UE4. Uscript as it was is no longer used in the Unreal engine, and now it uses an Unreal version of the C programming language. If you are used to using C, it should be ea...