Search found 4 matches

by Penfold
Fri Jul 11, 2003 5:38 am
Forum: General Chaos Discussion
Topic: arrow trajectory
Replies: 10
Views: 10381

arrow trajectory

Searched for arrow and physics as well as arrow and trajectory and didn't get any finds, so sorry if this has already been asked. Will the arrows have a trajectory affected by gravity? I think it'd be cool to be able to limit what weapons are in maps, and to have a box to eneble gravity for various ...
by Penfold
Fri Jul 11, 2003 5:28 am
Forum: General Chaos Discussion
Topic: some random suggestions
Replies: 26
Views: 23570

See, the idea came about because we were discussing the invunerability sheild in Q3. The "ball" would act as an invunerability sheild, keeping that player safe from the weapons fire that would move the ball around the map. Yes, I know. But I was trying to think of a way that this could be...
by Penfold
Thu Jul 10, 2003 11:52 pm
Forum: General Chaos Discussion
Topic: some random suggestions
Replies: 26
Views: 23570

If the ball is going to envolop the player, and have primary movement by weapon projectile impact, than you cannot have the person inside it vulnerable from external attack. The ball is the primary thing to be hit with weapons, and if the player inside get's hurt without the ability to dodge out of ...
by Penfold
Thu Jul 10, 2003 10:19 am
Forum: General Chaos Discussion
Topic: some random suggestions
Replies: 26
Views: 23570

How about this: The ball(carrier) person is immune to all attacks, and each weapon impact will have a pushing effect on the ball based on location and direction of impact. The ball has realistic physics, if a tad bouncy. The ball(carrier) slowly looses health, and has [edit] only [/edit] a linkgun l...