
Search found 13 matches
- Thu Jun 10, 2004 7:02 pm
- Forum: General Chaos Discussion
- Topic: no chaos weapons
- Replies: 13
- Views: 11729
- Thu Jun 10, 2004 6:57 pm
- Forum: General Chaos Discussion
- Topic: Linux server problem
- Replies: 7
- Views: 9502
- Thu Jun 10, 2004 6:50 pm
- Forum: General Chaos Discussion
- Topic: Linux Server
- Replies: 5
- Views: 6083
- Thu Jun 10, 2004 9:49 am
- Forum: General Chaos Discussion
- Topic: Linux Server
- Replies: 5
- Views: 6083
- Sat Jul 19, 2003 7:45 pm
- Forum: General Chaos Discussion
- Topic: Massive performance impact
- Replies: 23
- Views: 21261
- Sat Jul 19, 2003 4:12 pm
- Forum: General Chaos Discussion
- Topic: Massive performance impact
- Replies: 23
- Views: 21261
Shuriken and others interested:
Made the necessary changes to the code to allow map-specific parameter and mutator configuration. Check the readme on how it works.
Download
-- dariusz
Made the necessary changes to the code to allow map-specific parameter and mutator configuration. Check the readme on how it works.
Download
-- dariusz
- Sat Jul 19, 2003 1:20 pm
- Forum: General Chaos Discussion
- Topic: Massive performance impact
- Replies: 23
- Views: 21261
dariusz - Seems to work very well. Do you know the parameters I can use to set scorelimit? Not 100% sure right now, I think it was ?goalscore=xx Also, can parameters be added to individual maps in the maplist, instead of using broad catgory configuration? This would be perfect for me... some maps l...
- Sat Jul 19, 2003 11:34 am
- Forum: General Chaos Discussion
- Topic: Massive performance impact
- Replies: 23
- Views: 21261
- Thu Jul 17, 2003 7:35 pm
- Forum: General Chaos Discussion
- Topic: Massive performance impact
- Replies: 23
- Views: 21261
For all who are interested: I put my most recent version of the RandomMaplist mutator here. Please don't spread it too much as it's still alpha status, probably contains bugs and will most likely be updated quite often. But feel free to test it and report any bugs to me 

- Thu Jul 17, 2003 5:25 pm
- Forum: General Chaos Discussion
- Topic: Massive performance impact
- Replies: 23
- Views: 21261
I'm very interested in this. Any inspiration from XMaps? What abilities does it have exactly? Can you specify what gametypes can be randomly selected? Never used XMaps before, I just got bored always playing the same cycle over and over again, so I started looking into the MapList class... You can ...
- Thu Jul 17, 2003 1:41 pm
- Forum: General Chaos Discussion
- Topic: Massive performance impact
- Replies: 23
- Views: 21261
- a selfmade mut replacing the standard maplists to allow random map and gametype cycles Hmm... dont suppose you ever thought of releasing this? If there's interest I could :wink: Still tweaking it a bit but after testing I could just do that... Have to warn everyone who might be interested though:...
- Thu Jul 17, 2003 1:19 pm
- Forum: General Chaos Discussion
- Topic: Massive performance impact
- Replies: 23
- Views: 21261
jb, actually I have quite a few mutators running :wink: let's see... - ChaosUT of course - BonusPack's CrateCombo + PintSizedCombo - QuadJump - a modified Vampire (only made leech configurable) - when playing CTF the CarryTF mutator - 2 additional mutators to add 2 new combos (shouldn't be a problem...
- Thu Jul 17, 2003 10:04 am
- Forum: General Chaos Discussion
- Topic: Massive performance impact
- Replies: 23
- Views: 21261
Massive performance impact
Anyone else having a really massive performance impact when playing standard maps with the Chaos Mutator? The map loading times are way longer (OK I know it's due to the stuff that needs to be loaded, I can live with that), but what greatly disturbs me are the lags I encounter even when playing on L...