(I don't think anyone will hold that against you
Search found 7 matches
- Thu Aug 21, 2003 12:32 pm
- Forum: General Chaos Discussion
- Topic: ChaosUT2 V1.02 Bug Thread
- Replies: 140
- Views: 160641
- Thu Aug 21, 2003 4:07 am
- Forum: General Chaos Discussion
- Topic: ChaosUT2 V1.02 Bug Thread
- Replies: 140
- Views: 160641
lol,Shuriken wrote:I hate you so muchPlumb_Drumb wrote: I was testing Epic's new Morpheus3 map
Wassup Shuri!
The map has probably changed a lot since I tested it, so it'll be new"ish" to me too, when we get to play the final.
I hope it's in UT2k4...
/crosses fingers
(Could be in a future BP too. Who knows)
- Tue Aug 19, 2003 12:45 pm
- Forum: General Chaos Discussion
- Topic: ChaosUT2 V1.02 Bug Thread
- Replies: 140
- Views: 160641
the minigun is an instant hit weapon. The projectiles you see are just for effect...again will have to double check that one as well... Actually I think the problem is map based. I was testing Epic's new Morpheus3 map, and it had that problem in a couple spots. The direction of Minigun fire would &...
- Tue Aug 19, 2003 12:37 pm
- Forum: General Chaos Discussion
- Topic: ChaosUT2 V1.02 Bug Thread
- Replies: 140
- Views: 160641
Try this. Get a bow, load it with exp bolts. Find a long hallway. Stand at one end fire in normal mode at other end. Count how long it takes before the arrow expoded when it hits the end wall. Then switch to charging, charge it up to full, and do the same. You shoud see that in charging mode it doe...
- Tue Aug 19, 2003 3:43 am
- Forum: General Chaos Discussion
- Topic: ChaosUT2 V1.02 Bug Thread
- Replies: 140
- Views: 160641
- Mon Aug 18, 2003 8:59 pm
- Forum: General Chaos Discussion
- Topic: ChaosUT2 V1.02 Bug Thread
- Replies: 140
- Views: 160641
5) Howcome I can't use the Claw after all my proxies and mines run out? I thought we could still use it as a melee weapon... Maybe you could implement a second weapon mode for melee, that we could select at anytime well with the melee weapons we thought you wouldn't need to go melee in the claw2......
- Mon Aug 18, 2003 12:43 pm
- Forum: General Chaos Discussion
- Topic: ChaosUT2 V1.02 Bug Thread
- Replies: 140
- Views: 160641
For the napalm grenades, the fire itself doesnt do damage. If a grenade impacts on a ceiling, and the fire falls to the ground, it wont hurt. I suspect it is a stationary , temporary damage volume? It's the same way with the Poison grenades. I was hoping that damage would stay consistent with the p...