Search found 7 matches

by Plumb_Drumb
Thu Aug 21, 2003 12:32 pm
Forum: General Chaos Discussion
Topic: ChaosUT2 V1.02 Bug Thread
Replies: 140
Views: 157470

GG on the charged arrows, jb :)
(I don't think anyone will hold that against you 8) )
by Plumb_Drumb
Thu Aug 21, 2003 4:07 am
Forum: General Chaos Discussion
Topic: ChaosUT2 V1.02 Bug Thread
Replies: 140
Views: 157470

Shuriken wrote:
Plumb_Drumb wrote: I was testing Epic's new Morpheus3 map
I hate you so much :)
lol,
Wassup Shuri! :)

The map has probably changed a lot since I tested it, so it'll be new"ish" to me too, when we get to play the final.

I hope it's in UT2k4...
/crosses fingers

(Could be in a future BP too. Who knows)
by Plumb_Drumb
Tue Aug 19, 2003 12:45 pm
Forum: General Chaos Discussion
Topic: ChaosUT2 V1.02 Bug Thread
Replies: 140
Views: 157470

the minigun is an instant hit weapon. The projectiles you see are just for effect...again will have to double check that one as well... Actually I think the problem is map based. I was testing Epic's new Morpheus3 map, and it had that problem in a couple spots. The direction of Minigun fire would &...
by Plumb_Drumb
Tue Aug 19, 2003 12:37 pm
Forum: General Chaos Discussion
Topic: ChaosUT2 V1.02 Bug Thread
Replies: 140
Views: 157470

Try this. Get a bow, load it with exp bolts. Find a long hallway. Stand at one end fire in normal mode at other end. Count how long it takes before the arrow expoded when it hits the end wall. Then switch to charging, charge it up to full, and do the same. You shoud see that in charging mode it doe...
by Plumb_Drumb
Tue Aug 19, 2003 3:43 am
Forum: General Chaos Discussion
Topic: ChaosUT2 V1.02 Bug Thread
Replies: 140
Views: 157470

Not sure if this has been mentioned already, but sometimes when i used the enhanced firing mode of the crossbow and charged up one arrow, it would not travel any faster than a normal primary arrow...

It seemed to be doing the extra damage however.

Anyone else noticed this before?
by Plumb_Drumb
Mon Aug 18, 2003 8:59 pm
Forum: General Chaos Discussion
Topic: ChaosUT2 V1.02 Bug Thread
Replies: 140
Views: 157470

5) Howcome I can't use the Claw after all my proxies and mines run out? I thought we could still use it as a melee weapon... Maybe you could implement a second weapon mode for melee, that we could select at anytime well with the melee weapons we thought you wouldn't need to go melee in the claw2......
by Plumb_Drumb
Mon Aug 18, 2003 12:43 pm
Forum: General Chaos Discussion
Topic: ChaosUT2 V1.02 Bug Thread
Replies: 140
Views: 157470

For the napalm grenades, the fire itself doesnt do damage. If a grenade impacts on a ceiling, and the fire falls to the ground, it wont hurt. I suspect it is a stationary , temporary damage volume? It's the same way with the Poison grenades. I was hoping that damage would stay consistent with the p...