Search found 125 matches

by ChaosJester
Thu Dec 16, 2004 10:53 pm
Forum: Open Session
Topic: Coding - general spraff
Replies: 11
Views: 10599

Who knows? You may be able to learn UScript pretty fast, but is optimized for the purpose of coding games and making interactive 3D stuff. and is designed with a very different purpose from Java. I do know that many of the functions are very different, but some of the core architecture and function ...
by ChaosJester
Thu Dec 16, 2004 10:48 pm
Forum: General Chaos Discussion
Topic: Hidden weapons
Replies: 4
Views: 5257

I tried it with PR 3.6 and the doesn't seem to work fully. I believe it worked in 3.5, but no clue why it doesn't in the 3.6 release. The regular UT weapons are hidden, just not the Chaos ones. I noticed specifically that the CPP and the MUG do not work. The others I have not tried out as much.
by ChaosJester
Thu Dec 16, 2004 9:06 pm
Forum: General Chaos Discussion
Topic: Hidden weapons
Replies: 4
Views: 5257

Hidden weapons

I would like to see support for hidden weapon models for the non-melee Chaos weapons. I play mostly with hidden weapons now and having weapons show up in the middle of combat throws me for a loop. I prefer to have the extra screen space the hidden weapons afford.
by ChaosJester
Thu Dec 16, 2004 9:03 pm
Forum: General Chaos Discussion
Topic: Sniping Query
Replies: 3
Views: 4406

now my weapon is my xhair so i forget, yes I meant weapon.
by ChaosJester
Thu Dec 16, 2004 6:20 pm
Forum: General Chaos Discussion
Topic: Sniping Query
Replies: 3
Views: 4406

that is reported to be the case. I moved my xhair to center and then hidden and I noticed that it was a lot easier to hit shock balls. they will miss anything centered in the xhair if you use a left/right xhair and be right on target if canter/hidden is used if the xhair was on taget when the ball w...
by ChaosJester
Thu Dec 16, 2004 10:20 am
Forum: Open Session
Topic: Coding - general spraff
Replies: 11
Views: 10599

The C++ training probably helped too Melaneus. If I remember correctly, C++ is another language that was used as inspiration for what we now know as UScript.
by ChaosJester
Wed Dec 15, 2004 11:47 pm
Forum: Open Session
Topic: Coding - general spraff
Replies: 11
Views: 10599

I can't say anything about the difficulty of coding, but if you wanted to learn the basic concepts necessary for UTScript, then look into tutorials and books on how to code Java. Epic has said UTScript is based on Java with some tweaks and other adjustments. I think though that many of the coders fo...
by ChaosJester
Sun Dec 12, 2004 9:19 pm
Forum: General Chaos Discussion
Topic: ETL: a chaotic weapon idea.
Replies: 6
Views: 6684

There is already a mut out that does that. It is pretty nice, but it currently has issues. I do like it and the ability to stick it to a person and telefrag is cool, but I am currently pretty leery of it because it is playing havoc with my copy of UT2k4.
by ChaosJester
Sun Dec 12, 2004 9:34 am
Forum: General Chaos Discussion
Topic: ETL: a chaotic weapon idea.
Replies: 6
Views: 6684

I think the exploding beacon would be cool, but i don't like the idea of a vehicle healing/killing translocator. It can already be abused very easily with the normal system. I hate to see how it would unbalance ONS or vCTF. The knockback idea is nice though. but you would need to make translocaators...
by ChaosJester
Sat Dec 11, 2004 11:42 pm
Forum: General Chaos Discussion
Topic: Where is everyone?
Replies: 47
Views: 42431

Kungai, I actually thought about you. I just don't know how many subcontinent and Asian Chaos players there are... so I just took the consevative option, although if anyone could start a sever there for the thing, I think it would be great. I just don't have that kind of data. Although with a nice c...
by ChaosJester
Fri Dec 10, 2004 11:09 am
Forum: General Chaos Discussion
Topic: Where is everyone?
Replies: 47
Views: 42431

or there could be two servers... one for the US/NA and one for Europe
by ChaosJester
Sun Dec 05, 2004 8:08 am
Forum: General Chaos Discussion
Topic: Chaos Magic
Replies: 60
Views: 41658

This is somewhat in response to the block with melee things and the magic spells thing. Why not have the spells take the place of the block? Then one of the spells can be a shield effect spell that puts a globe/cylinder/some other shape shield around your character for a limited time, or with other ...
by ChaosJester
Sun Nov 28, 2004 3:51 pm
Forum: General Chaos Discussion
Topic: Another Toy On its way...
Replies: 34
Views: 26539

Another weapon I have been waiting for. Whichever version of CUT has those weapons enabled is a vrersion I have to have. LoQtus, thank you. Just make them suitably scuffed up m'kay? With leather bands around the hands.
by ChaosJester
Sun Nov 28, 2004 5:55 am
Forum: General Chaos Discussion
Topic: A new Toy on its way.....
Replies: 23
Views: 17800

FINALLY! THANK YOU! Ok back to "normal" text... Love the staff. It doesn't look like a normal staff with the ends being as sharp as they are, so stabs would be nice to have. If a bladed staff is balanced, a blended spear/staff moveset would be pretty nice, and whirling blades are always fu...
by ChaosJester
Sat Nov 27, 2004 3:18 am
Forum: General Chaos Discussion
Topic: Couple of suggestions...
Replies: 14
Views: 10667

Maybe the music is only what is supplied by Chaos, the ECE and the base UT2k4 install? Then if you can play the game you can hear the music. The horns should trigger these tracks so they start/stop playing when someone hits the horn keys.