Search found 53 matches

by Captain_Brian
Mon Apr 19, 2004 12:13 am
Forum: General Chaos Discussion
Topic: will the melee weapons be available for other gametypes?
Replies: 32
Views: 27220

Kaboodles_The_Assassin wrote:Is it possible to turn Melee into its own mutator?
No, I forgot why but it has to be it's own gametype.


-Brian
by Captain_Brian
Sun Apr 18, 2004 9:31 pm
Forum: General Chaos Discussion
Topic: will the melee weapons be available for other gametypes?
Replies: 32
Views: 27220

I'm hoping they create chaos versions of onslaught and assault which have melee enabled. I've been really looking forward to using melee weapons in both modes, in addition to the regular chaos & UT2k4 weapons. If they don't, then I will be VERY dissapointed! :evil:


:D


-Brian
by Captain_Brian
Tue Apr 13, 2004 4:44 pm
Forum: General Chaos Discussion
Topic: New Melee Weaps
Replies: 99
Views: 76906

Elbow blades would be awesome, and it would be a fresh new type of weapon. Variety is always good.


Btw, I just bought and watched KILL BILL Vol. 1 today, and I'm gettting a hankerin' to do some team dueling! Preferably just me against a crowd of enemy bots with gibalicious on. :twisted:

-Brian
by Captain_Brian
Tue Apr 13, 2004 4:37 pm
Forum: General Chaos Discussion
Topic: New Chaos vehicle suggestions and discussion
Replies: 240
Views: 183921

Hmm... with some further thought on the 'copter, it'd be interesting to give the blades the same properties as the blades on the scorpion... they can be torn off by some weapon fire and hitting things. Every blade that is lost loses a bit of speed and control. No blades means falling, and it would ...
by Captain_Brian
Mon Apr 12, 2004 8:38 pm
Forum: General Chaos Discussion
Topic: New Chaos vehicle suggestions and discussion
Replies: 240
Views: 183921

I must be a pyromaniac because I just can't get enough of fire in CUT. :) Nothing is more beautiful than setting the entire enemy base ablaze and watching them burn... burn... burn...

:twisted:

-Brian
by Captain_Brian
Mon Apr 12, 2004 8:36 pm
Forum: General Chaos Discussion
Topic: A COMPLETE RPG using an Assault/Invasion/DOC Hybrid!
Replies: 30
Views: 29427

EDIT: After thinking about this for a moment, I'm starting to get an idea. I wonder if it would be possible to code a gametype to somehow involve an actual human gamemaster? Think of the possibilities! Gamemastered FPS games! More than just a simple server admin, the gamemaster would have a GUI tha...
by Captain_Brian
Mon Apr 12, 2004 8:23 pm
Forum: General Chaos Discussion
Topic: A COMPLETE RPG using an Assault/Invasion/DOC Hybrid!
Replies: 30
Views: 29427

Brian, I don't remember full well for BG1, but I know in Balder's Gate 2 each of the players can open up dialogue with various NPCs, even if they have to resolve them one at a time. You can also roleplay amongst the group. Even so, the Baldur's Gate series, while very good, was just too constrictiv...
by Captain_Brian
Mon Apr 12, 2004 6:54 pm
Forum: General Chaos Discussion
Topic: A COMPLETE RPG using an Assault/Invasion/DOC Hybrid!
Replies: 30
Views: 29427

Don't forget Arcanum, or the Balder's Gate games, RPGs with extensive multiplayer capability. Vampire the Masquerade was said, once it was fully patched up, to provide choice roleplaying capabilities. I don't know, just adding some examples of CRPGs that came closer to the role playing ideal than o...
by Captain_Brian
Mon Apr 12, 2004 6:05 pm
Forum: General Chaos Discussion
Topic: New Chaos vehicle suggestions and discussion
Replies: 240
Views: 183921

I don't know... I think I'll stick by the original idea of some form of temporary wall forming. Maybe a wall of dirt that can be blown apart with explosives, but if it's too close, you could end up blowing yourself up, while other weapons wouldn't do much other than poke holes. :) Yeah, but that wo...
by Captain_Brian
Mon Apr 12, 2004 5:01 pm
Forum: General Chaos Discussion
Topic: New Chaos vehicle suggestions and discussion
Replies: 240
Views: 183921

Oh, and instead of a wheelie, you could have a sort of "power brakes" that slow the bike down extremely fast while leaving napalm flames too. That way you could "boost" and "brake" short distances to make small walls without flying across the map. :D Plus it would be a ...
by Captain_Brian
Mon Apr 12, 2004 4:57 pm
Forum: General Chaos Discussion
Topic: New Chaos vehicle suggestions and discussion
Replies: 240
Views: 183921

It would be too easy to move across those flames... unless they were some kind of 'superflames', which are far more damaging than normal... in that case, then yeah, that could work as a viable substitute. Well, it could be like napalm and stick to anyone that passes through it, damaging them alot o...
by Captain_Brian
Mon Apr 12, 2004 4:18 am
Forum: General Chaos Discussion
Topic: New Chaos vehicle suggestions and discussion
Replies: 240
Views: 183921

What about a motorcyle that goes like a bat out of hell and LITERALLY leaves a wall of flames in it's wake? It would leave a "wall" for tactical purposes like LordHoban wanted, and also have FIRE like Isotope wants! Plus it has that Chaos flare to it. Plus it would be pretty badass. :lol: ...
by Captain_Brian
Mon Apr 12, 2004 1:41 am
Forum: General Chaos Discussion
Topic: A COMPLETE RPG using an Assault/Invasion/DOC Hybrid!
Replies: 30
Views: 29427

The way my map works is that it establishes before hand that the players are part of a party of adventurers who have stormed the dungeon looking for gold and fame. As soon as they enter, they trip a teleport trap and are teleported to the bottom of the dungeon, whereupon they are attacked by hordes...
by Captain_Brian
Sun Apr 11, 2004 10:05 pm
Forum: General Chaos Discussion
Topic: A COMPLETE RPG using an Assault/Invasion/DOC Hybrid!
Replies: 30
Views: 29427

So yes, when talking about multiplayer CRPG's it gets down to "swords+evil monsters+simple gameplay+leveling=RPG." If you can come up with a multiplayer CRPG that isn't like that, please tell me so I can play it. :D But there's a huge difference between RPG's such as Morrowind, Fallout, P...
by Captain_Brian
Sun Apr 11, 2004 9:14 pm
Forum: General Chaos Discussion
Topic: A COMPLETE RPG using an Assault/Invasion/DOC Hybrid!
Replies: 30
Views: 29427

well,its sad to see what people think of as a RPG,swords+evil monsters+simple gameplay+leveling=RPG.... Well it's extremely difficult to make a multiplayer plot-driven ever-evolving-storyline game that promotes actual role playing. There hasn't been a CRPG to date that's even come close to giving t...