Search found 2 matches
- Sat Jan 03, 2004 9:45 pm
- Forum: Open Session
- Topic: ut2003-rendering distance
- Replies: 5
- Views: 6771
re- rendering distance
Sorry guys the ut2003 engine limits its rendering to 65536 so that is the largest map size you can visibly see all, go from diagonal to diagonal it will clip. A map 262744 in size you can only see 65536 units ahead then as you move forward the engine draws ahead the same distance. THIS IS CONTROLABL...
- Sat Jan 03, 2004 12:42 am
- Forum: Open Session
- Topic: ut2003-rendering distance
- Replies: 5
- Views: 6771
ut2003-rendering distance
hi all , Does any one out there know how to increase ut2003's rendering distance further than 65536 about 1.4 km. Unreal-II lets you change the far clipping plane in level info to whatever you want. It gets very anoying making real world outdoor maps and having to add fog to hide the redraws in dist...