Search found 6 matches
- Thu Jul 01, 2004 1:17 am
- Forum: General Chaos Discussion
- Topic: General Feedback and Suggestion Thread for CUT2:3 PR3.0
- Replies: 81
- Views: 68906
Well, neato. Are you the author of 2k4 version of SL? No - that would be AlphaOne I was invited to join the project but I had other things I needed to do at the time. Here's something I've been wanting to see How about Custom species default weapons to replace the shield gun. Shield gun could be le...
- Thu Jul 01, 2004 12:55 am
- Forum: General Chaos Discussion
- Topic: Melee Weapons and KActors
- Replies: 7
- Views: 7203
Even if you did, wouldn't that be the kind of thing that we would not see swinging online? (like the lamps in ChaosDM1) Or would this be different? Without additional coding yes, you are correct. However there is code posted on the Wiki that replicates Karma on the server as well as the client. Due...
- Thu Jul 01, 2004 12:42 am
- Forum: General Chaos Discussion
- Topic: General Feedback and Suggestion Thread for CUT2:3 PR3.0
- Replies: 81
- Views: 68906
- Wed Jun 30, 2004 12:23 pm
- Forum: General Chaos Discussion
- Topic: General Feedback and Suggestion Thread for CUT2:3 PR3.0
- Replies: 81
- Views: 68906
- Wed Jun 30, 2004 12:10 pm
- Forum: General Chaos Discussion
- Topic: Melee Weapons and KActors
- Replies: 7
- Views: 7203
- Wed Jun 30, 2004 11:43 am
- Forum: General Chaos Discussion
- Topic: Melee Weapons and KActors
- Replies: 7
- Views: 7203
Melee Weapons and KActors
Making a Duel map and cannot get Melee weapons to register hits on Karma actors. Projectile Weapons work as usual but melee weapons travel right through the mesh of the Kactor However the melee weapons do hit the mesh when used as a normal static mesh and not a KActor. I've been trying everything I ...