Search found 421 matches
- Fri Jun 17, 2005 7:27 am
- Forum: Maps and Things
- Topic: Proxy spawner???
- Replies: 16
- Views: 23765
Hmm... It would be useful if the spawner could create team proxies (imagine the uses in CCTF!), so that you could have a small group of proxies spawn every 2 or so minutes in front of each base and act as guards. Maybe we should also allow the spawner to use a tag as a destination, so that the prox...
- Thu Jun 16, 2005 7:30 am
- Forum: General Chaos Discussion
- Topic: interesting things you can do with chaos weapons...
- Replies: 12
- Views: 10916
Re: interesting things you can do with chaos weapons...
Default:Loki wrote:How do you add the entries to the vehicle stuff mutator? I can't seem to find the referances for the CUT weapons. Or even the default weapons...
xweapon.
Try assaultrifle, flakcannon, classicsniperrifle...
CUT:
chaosut.
Try claw, clawfiremine, vortex, crossbow...
- Thu Jun 16, 2005 7:24 am
- Forum: General Chaos Discussion
- Topic: Physics!
- Replies: 39
- Views: 29595
- Thu Jun 16, 2005 7:20 am
- Forum: General Chaos Discussion
- Topic: Fan Weapon Ideas and More for CUT2:E
- Replies: 210
- Views: 161638
- Thu Jun 16, 2005 7:17 am
- Forum: Maps and Things
- Topic: Proxy spawner???
- Replies: 16
- Views: 23765
the code is easy to do just it will be a slight bit tricky as you also have to spawn a proxy controller then assign someone as the owner... No need: Just put in a normal proxy (not red or blue, but one step higher class), and it will chase anyone it finds. Only funny thing is, that in the game it w...
- Thu Jun 16, 2005 7:13 am
- Forum: ChaosUT Tech Support
- Topic: Loading probs...
- Replies: 2
- Views: 5929
- Wed Jun 15, 2005 8:15 pm
- Forum: ChaosUT Tech Support
- Topic: Loading probs...
- Replies: 2
- Views: 5929
Loading probs...
Well, I installed UT2004, patched it, installed CUT and now when I load CUT (only CUT, not UT2k4), I get an error while still seeing splash screen... It seems it can't spawn the GUI controller... Here's the log: Log: Log file open, 06/15/05 22:10:53 Init: Name subsystem initialized Init: Detected: M...
- Wed Jun 15, 2005 7:28 pm
- Forum: Maps and Things
- Topic: Proxy spawner???
- Replies: 16
- Views: 23765
- Wed Jun 15, 2005 6:57 pm
- Forum: General Chaos Discussion
- Topic: Fan Weapon Ideas and More for CUT2:E
- Replies: 210
- Views: 161638
What about a mine layer with 2 types of fire: 1) primary fire: Good vs infantry, almost no damage to any vehicle or person driving it 2) secondary fire: Good vs vehicles doesn't activate on infantry, but will kill anyone near that thing when it goes boom and an airmine layer 1) primary: when you fir...
- Wed Jun 15, 2005 6:20 pm
- Forum: Open Session
- Topic: Hickup...
- Replies: 2
- Views: 5022
- Wed Jun 15, 2005 3:36 pm
- Forum: Maps and Things
- Topic: Falllllling - UT99 DM-Fratcal unlimited falling effect
- Replies: 1
- Views: 5814
Falllllling - UT99 DM-Fratcal unlimited falling effect
Sorry for double topic, but i really think each question should have its own topic, unless questions are connected together by their similarity or... *me feels like a philosopher* Anyway, here's my question: I was wondering this for many ages, but never got up with the idea of: "Ask in the foru...
- Wed Jun 15, 2005 2:35 pm
- Forum: Maps and Things
- Topic: Glass map
- Replies: 10
- Views: 15725
- Wed Jun 15, 2005 1:57 pm
- Forum: Maps and Things
- Topic: Proxy spawner???
- Replies: 16
- Views: 23765
Proxy spawner???
Erm.. Hi.. Long time. Anyway, just saying I'm still alive. Now let's go to the point... There were many suggestion for making a proxy spawner for trap maps in these topics, and I wanted to make one... So, because I'm not exacly the best at coding, so I was asking if anyone would make a code for a sp...
- Thu Apr 28, 2005 1:42 pm
- Forum: Maps and Things
- Topic: Making grappling hook NOT grapple
- Replies: 4
- Views: 10131
Making grappling hook NOT grapple
I just found out how to make grappling hook not grapple on a surface (wall, roof, floating object, etc...), it's very simple: - Make a mover instead of that object. - Go under "Mover Properties -> Mover -> DamageTriggered" and set it to "True" Finished. You don't have to put any ...
- Mon Apr 18, 2005 8:42 pm
- Forum: Maps and Things
- Topic: New map - DM-ArenaOfDoom
- Replies: 11
- Views: 17478
-It's free. As all maps, so basically I did that map for nothing. If I'd like to I could just make a 512×512×512 box with everything set to unlit, 4 spawns and no pickups. But that's not what I made. You'll be happy I made bot support (the most boring part...) dude, you should never use that as an ...