Search found 249 matches
- Thu Dec 21, 2006 11:02 am
- Forum: General Chaos Discussion
- Topic: Chameleo and the Grappling Hook!!!
- Replies: 84
- Views: 67592
One question, how would you set up light 'actors' or are you just referring to a group of lights in a row and then duplicating them and setting each group's preferences individually? Yeah, i basically meant just bunging rows of lights and then setting each to whatever you need. Its basically what i...
- Mon Dec 18, 2006 3:00 pm
- Forum: General Chaos Discussion
- Topic: Spectre's weapon explanations (Guide) VERSION 1
- Replies: 19
- Views: 21643
- Sun Dec 17, 2006 1:53 pm
- Forum: General Chaos Discussion
- Topic: Chameleo and the Grappling Hook!!!
- Replies: 84
- Views: 67592
hello! ive finally caught up again with this post! :) a) jb, do not worry about forgetting me, im hardly here! :) b) l'arch, - setting the BSP lightmap to under 4 is unneccessary. All this does is increase the map file size, and you honestly cannot tell the difference between anything under 4. Id se...
- Sun Nov 26, 2006 2:44 pm
- Forum: General Chaos Discussion
- Topic: Chameleo and the Grappling Hook!!!
- Replies: 84
- Views: 67592
err. im not sure entirely what you mean about the lighting. A screenshot would help. The usualy problem is mappers trying to make shadows look more realistic. I normally use projectors - however, you could try a couple of things just off the top of my head to make your shadows look less sharp. The f...
- Sun Nov 26, 2006 2:24 pm
- Forum: Open Session
- Topic: Blue Cheer_Beat Club_1968 Yummy!
- Replies: 10
- Views: 20878
- Wed Sep 06, 2006 6:05 pm
- Forum: Open Session
- Topic: Tragedy...
- Replies: 3
- Views: 7094
- Sun Jul 09, 2006 7:54 pm
- Forum: General Chaos Discussion
- Topic: skins
- Replies: 2
- Views: 5254
lol skank ness... not heard that in a while. Its probably a time constraint thing. i wasnt around when the skins were made, but i think it was probably just to flesh out the availiable skins without spending months on them. the animators and skinners were ultra busy when chaos started getting all th...
- Wed Jun 21, 2006 4:00 pm
- Forum: General Chaos Discussion
- Topic: Hoverboard death message suggestions wanted
- Replies: 12
- Views: 13932
- Wed Apr 26, 2006 11:21 am
- Forum: General Chaos Discussion
- Topic: Closer?
- Replies: 23
- Views: 22829
- Sun Apr 23, 2006 6:48 pm
- Forum: Maps and Things
- Topic: Duel-DeadLands
- Replies: 37
- Views: 52463
L'arc -the problem may be due to your power supply. i had very similar problems when i installed my new gfx. Afte rmuch hassle i finally solved it - the psu i had wasnt supplying enough voltage, so was pushing extra amps thru to make up the difference - and was melting my motherboard in the process ...
- Sun Apr 23, 2006 6:42 pm
- Forum: Open Session
- Topic: optimazing my hard drive (C:\)
- Replies: 19
- Views: 25554
- Tue Apr 11, 2006 2:42 pm
- Forum: Maps and Things
- Topic: Duel-DeadLands
- Replies: 37
- Views: 52463
hmmm. i dont think i over reacted at all. Someone has to tell you if your doing something wrong, otherwise how will you ever know? I wont hold any of this personally against you l'arc, so chillax dude, im cool with it. :) But, you have to understand what you did is not the done thing as regards seri...
- Mon Apr 10, 2006 9:08 pm
- Forum: Maps and Things
- Topic: Duel-DeadLands
- Replies: 37
- Views: 52463
- Mon Apr 10, 2006 5:49 pm
- Forum: Maps and Things
- Topic: Duel-DeadLands
- Replies: 37
- Views: 52463
To be honest, his map was basically a less detailed arrrangement of my map. Theres no point in taking someone elses meshes and just haphazardly chucking them into a generic terrain. That is not mapping with a point. My map wasnt a graphical masterpeice by any means, but i felt it created a feeling, ...
- Sun Apr 09, 2006 3:41 pm
- Forum: Maps and Things
- Topic: Duel-DeadLands
- Replies: 37
- Views: 52463