Search found 103 matches

by warhead
Thu Nov 13, 2014 5:13 pm
Forum: General Chaos Discussion
Topic: Epic show the love
Replies: 47
Views: 128221

Re: Epic show the love

Nice!
by warhead
Wed Nov 12, 2014 2:53 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 374293

Re: warhead's dev room

The "You" thing would be pretty easy to do and definitely appropriate to the scope of what we are doing, as it is looking like we would hopefully be implementing voices to the spirits, and making one taunt to play when near player is easy. Simple enough and my thing will be to keep it as s...
by warhead
Tue Nov 11, 2014 5:45 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 374293

Re: warhead's dev room

okie dokie then. i'll add random bobbing code to make them weave around a bit while they are chasing you. yes, I believe the current trail emitter will do just fine and no need for a 'take off' effect. I will randomize the 'mouth open' animation while they fly so they look hungry :borg: while chasin...
by warhead
Tue Nov 11, 2014 4:19 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 374293

Re: warhead's dev room

it's under a gigabyte so pretty much any place will be cool with it. btw I haven't heard back from tim on getting an ftp login. i'll just use the mediafire account until that is set up. a listen server sounds just fine to me. so was there any special things needed to get that going? did rob have to ...
by warhead
Tue Nov 11, 2014 3:35 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 374293

Re: warhead's dev room

yup, it will mean seeing some chaos :mrgreen: it's just a hassle to have to download all that every time we make an update. the plus side is there are no install instructions except to unzip the file and run the .bat 8) I will need to know however if there are any expectations on getting a server up...
by warhead
Tue Nov 11, 2014 2:38 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 374293

Re: warhead's dev room

Only kidding about the wrists of course, using hyperbole to get my point across :lol: I'm in business every day and know the value of a little ranting and I learned that from our customers who are experts on the matter. Welp, my plans on getting this to work by using a completely new cut of ut and t...
by warhead
Mon Nov 10, 2014 4:05 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 374293

Re: warhead's dev room

I hear ya and I think your advice is really wise. Same thing I said to flagg when I started (see my introduction thread), so no big deal if we gotta wait we gotta wait. However I am gonna keep plugging away and hopefully get something working. I've also contacted Rob for advice and hopefully he's st...
by warhead
Sun Nov 09, 2014 8:17 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 374293

Re: warhead's dev room

confirmed that flagg has gotten me a year subscription too. pretty nice. what about rocket build? every time one builds, it builds using that option. not sure what i am being asked to ask. i am back to having troubles. i can't get a release out due to massive technical issues. see my posts on the fo...
by warhead
Fri Nov 07, 2014 4:50 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 374293

Re: warhead's dev room

managed to get a working test release going. however i still got a lot of work to do to get something good going and figure out exactly how i need to do this. unfortunately (there's that word again which i will use a lot) there are various approaches to building the mod (they really haven't gotten t...
by warhead
Wed Nov 05, 2014 5:36 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 374293

Re: warhead's dev room

reading through that thread it is quite humorous. I was struggling with this last night, and little did I know the day before this other guy was having the exact same issues and made the thread. he pretty much has gone through similar steps and failures as I, asked similar questions and had same dou...
by warhead
Wed Nov 05, 2014 4:18 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 374293

Re: warhead's dev room

thanks very much for that link it helps a lot. I hadn't seen that page in particular but from the pages I had read, it pretty much verifies the direction I was going to take. The pages I had read also mentioned this 'knepleyp' branch of 4.5 which also had the tool. I don't really look forward to get...
by warhead
Wed Nov 05, 2014 3:58 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 374293

Re: warhead's dev room

well, I am in hell again. When it's bad, it's really bad. Figuring out how to cook these files to release to the team is a nightmare. I tried the 'Package' tool last night and it packages the whole dam UT game, which is not what I want. I looked it up and apparently there is some command line tool t...
by warhead
Tue Nov 04, 2014 9:23 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 374293

Re: warhead's dev room

no rush on dat. next sprint i'll be tackling some simpler relics. they look awsum btw :proxy:
by warhead
Tue Nov 04, 2014 3:46 am
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 374293

Re: warhead's dev room

Getting close to my first internal release to dev team. No relic yet but got a good group of tweaks done. I must say it's a pleasure working with this team. Never been able to work with such highly talented artists before who can create these incredible graphics, i usually ended up hacking out some ...
by warhead
Thu Oct 30, 2014 1:58 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 374293

Re: warhead's dev room

:borg: Coding on Chaos for Unreal Tournament 4 has begun :borg: Mutator is successfully running on my machine and it's a beautiful thing. Working on coding tweaks to the grapping hook and gravity belt. Remember, the nitty gritty details of dev work directly relating to Chaos mod itself will be kept ...