Search found 103 matches

by warhead
Wed Aug 19, 2015 6:55 pm
Forum: General Chaos Discussion
Topic: Chaos Web Design
Replies: 82
Views: 142630

Re: Chaos Web Design

i just checked it out as not logged in, and it displayed everything fine
by warhead
Mon Jul 27, 2015 1:46 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 375319

Re: warhead's dev room

Internal Release 7, or IR7, for Chaos for Unreal Tournament 4, starts tonight. We'll focus mainly on bugs, and get started on relics if time allows.
by warhead
Sat Jul 25, 2015 4:29 am
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 375319

Re: warhead's dev room

IR6 has been released to the dev team! Make sure to peek at my twitter account to see some cool videos of the hook in action. What an IR, and a historic occasion. The cable, dubbed Bendy, which wraps around things, is now out of prototype. Support was added for moving objects, and many other improve...
by warhead
Wed Jul 15, 2015 3:07 pm
Forum: Announcements
Topic: Scheduled Server Migration
Replies: 5
Views: 36933

Re: Scheduled Server Migration

Thanks very much for all that you do
by warhead
Mon Jun 22, 2015 3:36 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 375319

Re: warhead's dev room

Work for Internal Release 6 for Chaos for Unreal Tournament 4 has begun! In this release we will take the grapple cable, dubbed "Bendy", out of prototype, and put all the spit 'n shine on it, and make it of good Chaos quality. This will include turning the cable into a stand alone UT objec...
by warhead
Sat Jun 13, 2015 4:42 am
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 375319

Re: warhead's dev room

Chaos IR5 is finally out!! After 2.5 months of battle, it is done. Wall Walking. Rappelling. New Pull mechanics. We have everything you need to dominate your friends from the walls, turning the 2D play space of Unreal to a 3D play space. Maps now have that upwards dimension to play in! Check out the...
by warhead
Thu Mar 26, 2015 4:19 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 375319

Re: warhead's dev room

Upgrading to the latest version of UT.
Many improvements have been made by Epic, and loving it so far.
Especially notable are improvements to the build and deploy process, and it should make our lives a lot easier.
by warhead
Thu Mar 19, 2015 1:29 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 375319

Re: warhead's dev room

Cable evaluation is over and we are moving forward with it. IR5 has started. This IR includes an upgrade to the latest version of Unreal Tournament, and they have oodles of improvements for us. I will be standardizing the cable into a reusable actor so we can use it for other things, and improving i...
by warhead
Mon Mar 16, 2015 6:57 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 375319

Re: warhead's dev room

The cable evaluation went well so far, and we are doing a 2nd round of evaluation where we are adding world collisions when hooking out and pulling. This will allow you to spring board yourself off a wall when pulling to be able to pull of some really cool moves. Still prototype under evaluation. Wo...
by warhead
Thu Mar 12, 2015 5:10 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 375319

Re: warhead's dev room

Chaos release IR4 is out with new Bendy cable prototype and testing so far is going well. We are liking it so far.
Checkout my twitter account or the chaos web site at http://www.ChaoticDreams.org for a video demo!
by warhead
Mon Mar 02, 2015 2:36 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 375319

Re: warhead's dev room

A bendy cable prototype is finished! We will be releasing some video soon, and currently working on fixing IR3 bugs and getting ready to make a release of IR4.
by warhead
Tue Feb 17, 2015 7:37 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 375319

Re: warhead's dev room

Our work on the cable Bendy project seems to be a success! I will be releasing a prototype to the dev team. The Grapple Hook cable will detect world collision and wrap around objects. Still working on that, and it's going very well.
by warhead
Mon Feb 02, 2015 6:17 pm
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 375319

Re: warhead's dev room

another sprint is a go for tonight. IR3 was very successful with only a handful of issues found so far. work on the plate: -make the cable to be able to wrap on things, around corners, etc -fixing issues which came up in ir3 -implementing some very cool new sounds from the sound team. these sounds w...
by warhead
Wed Jan 28, 2015 6:42 am
Forum: General Chaos Discussion
Topic: warhead's dev room
Replies: 91
Views: 375319

Re: warhead's dev room

IR3 has been released! We will start a new cycle on monday and will begin some exciting work on the cable, hoping to make the cable to be able to wrap around things. We have dubbed this Bendy.
by warhead
Tue Jan 20, 2015 7:54 pm
Forum: General Chaos Discussion
Topic: Chaos Web Design
Replies: 82
Views: 142630

Re: Chaos Web Design

Flagg showed me what to do(gotta use the Shortcodes button). I was able to post up the spiderman vid to the site. I used a screen shot from the vid as the thumbnail.