Crashing Problem

If you're having a problem with any of the UT versions of Chaos, post here for help.
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Jayguy
Posts: 3
Joined: Fri Mar 16, 2007 8:35 pm

Crashing Problem

Post by Jayguy »

Whenever I lose in Melee mode the game crashes and I get this message:
"UT2004 Build UT2004_Build_[2005-11-23_16.22]

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 1996 MHz with 758MB RAM
Video: NVIDIA GeForce FX 5500 (6693)

ChaosDuelDeathMessage None (Function ChaosGames.ChaosDuelDeathMessage.ClientReceive:0000) Infinite script recursion (250 calls) detected

History: FFrame::Serialize <- UObject::execClassContext <- (ChaosDuelPlayerController Duel-ArchEnemy.ChaosDuelPlayerController @ Function Engine.PlayerController.ReceiveLocalizedMessage : 004C) <- UObject::ProcessEvent <- (MeleeMaceAttachment Duel-ArchEnemy.MeleeMaceAttachment, Function ChaosUT.MeleeMaceAttachment.Timer) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level Duel-Arch Enemy <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
"

Anyone know what the problem is?
jb
Posts: 9825
Joined: Fri May 03, 2002 12:29 am
Location: Coral Springs, FL
Contact:

Post by jb »

Hi there, sorry for your trouble.

Can you post your complete chaosut2.log? What version of ChaosUT are you using? Thanks and sorry!
Jb
Jayguy
Posts: 3
Joined: Fri Mar 16, 2007 8:35 pm

Post by Jayguy »

jb wrote:Hi there, sorry for your trouble.

Can you post your complete chaosut2.log? What version of ChaosUT are you using? Thanks and sorry!
Okay. Here it is:
ChaosUT2 Log wrote:Log: Log file open, 03/17/07 11:23:48
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3369 (128.29)
Init: Compiled: Nov 23 2005 16:23:34
Init: Command line: -mod=chaosut2
Init: Character set: Unicode
Init: Base directory: C:\UT2004\System\
Init: Ini:..\chaosut2\System\chaosut2.ini UserIni:..\chaosut2\System\chaosut2User.ini
Init: Build label: UT2004 Build UT2004_Build_[2005-11-23_16.22]
Init: Object subsystem initialized
Log: Splash screen filename is '..\chaosut2\Help\chaosut2Logo.bmp'
Log: nv4_disp.dll/NVIDIA GeForce FX 5500
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 8.882000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: ChaosNoIntro.ut2?Name=Jay?Class=Engine.Pawn?Character=NewDua1ity?team=255?Sex=M?Voice=Schwarzenegger2K3VP1.Schwarzenegger2K3VP1
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 27610->27610; refs: 280344
Log: Game class is 'CinematicGame'
Log: Bringing Level ChaosNoIntro.myLevel up for play (0) appSeconds: 17.012000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Progress: Exporting UWRC-LostGods...
Warning: Failed to load 'carribean': Can't find file for package 'carribean'
Warning: Failed to load 'Grafik': Can't find file for package 'carribean'
Warning: Failed to load 'UWRC-LostGods': Can't find file for package 'carribean'
Warning: Failed to load 'LevelSummary UWRC-LostGods.LevelSummary': Can't find file for package 'carribean'
Warning: Error loading UWRC-LostGods !
Log: ALAudio: Using DirectSound to record audio.
ScriptLog: New Player Jay id=57430cb4a4995bf9ffc418b8d91b9c0b
Log: Opened viewport
Log: Enter SetRes: 1024x768 Fullscreen 1
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Log: xD3DHelper::Init (QuadEmulation)
Log: OS doesn't support IME.
Log: Startup time: 25.992000 seconds
Log: Precaching: ChaosNoIntro.LevelInfo0
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Finished precaching geometry in 0.239 seconds
Log: Finished precaching textures in 0.000 seconds
Debug: ChaosGUI_MainMenu.Opened() Sender:Package.ChaosGUI_MainMenu
Log: URL: Adding default option Name=Jay
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=NewDua1ity
Log: URL: Adding default option team=255
Log: URL: Adding default option Voice=Schwarzenegger2K3VP1.Schwarzenegger2K3VP1
Log: Browse: Index.ut2?disconnect?Name=Jay?Class=Engine.Pawn?Character=NewDua1ity?team=255?Voice=Schwarzenegger2K3VP1.Schwarzenegger2K3VP1
Log: Failed; returning to Entry
ScriptLog: ChaosGUI_MainMenu NotifyLevelChange PendingConnection:False
Log: GP=FALSE
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player Jay id=57430cb4a4995bf9ffc418b8d91b9c0b
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Warning: Missing Texture Texture ChaosMapItemzTexturs.ChaosItems.sub1e
Warning: Missing Texture Texture ChaosMapItemzTexturs.ChaosItems.Prop
Debug: ChaosGUI_MainMenu.Opened() Sender:None
ScriptLog: Attempting to close a non-existing menu page
Log: URL: Adding default option Name=Jay
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=NewDua1ity
Log: URL: Adding default option team=255
Log: URL: Adding default option Voice=Schwarzenegger2K3VP1.Schwarzenegger2K3VP1
Log: Browse: Duel-ArchEnemy?BonusVehicles=false?Game=ChaosGames.ChaosDuel?Mutator=XGame.MutQuadJump?bAutoNumBots=True?Name=Jay?Class=Engine.Pawn?Character=NewDua1ity?team=255?Voice=Schwarzenegger2K3VP1.Schwarzenegger2K3VP1
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 49571->47306; refs: 624490
Log: Game class is 'ChaosDuel'
Log: Bringing Level Duel-ArchEnemy.myLevel up for play (0) appSeconds: 87.705000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: Mutators XGame.MutQuadJump
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: bAutoNumBots: True
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player Jay id=57430cb4a4995bf9ffc418b8d91b9c0b
Log: Precaching: Duel-ArchEnemy.LevelInfo0
Log: Static mesh batches: 3149316 vertex bytes, 310584 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 83160 byte dynamic index buffer.
Log: Allocating 165444 byte dynamic index buffer.
Log: Finished precaching geometry in 4.023 seconds
Log: Finished precaching textures in 4.461 seconds
ScriptLog: Initializing Chaos PRI for Duel-ArchEnemy.ChaosDuelPlayerController
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:0032) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:004A) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:0063) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:0032) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:004A) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:0063) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:0032) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:004A) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:0063) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:0032) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:004A) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:0063) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:0032) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:004A) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:0063) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:0032) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:004A) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:0063) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:0032) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:004A) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:0063) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:0032) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:004A) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:0063) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:0032) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:004A) Accessed None 'DamageType'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Dying.TakeDamage:0063) Accessed None 'DamageType'
Warning: MapListDuel Duel-ArchEnemy.MapListDuel (Function Engine.MapList.PostBeginPlay:0030) MapListDuel has no maps configured!
MaplistManager: No maplist entries found matching the current command line (mapname search). Performing blind switch to index 1 of current maplist
Warning: MapListDuel Duel-ArchEnemy.MapListDuel (Function Engine.MapList.UpdateMapNum:004B) No maps configured for game maplist! Unable to change maps!
ScriptLog: ProcessServerTravel: Duel-ArchEnemy.ut2
ScriptLog: Attempting to close a non-existing menu page
Log: Server switch level: Duel-ArchEnemy.ut2
Log: Browse: Duel-ArchEnemy.ut2?Game=ChaosGames.ChaosDuel?Mutator=XGame.MutQuadJump?bAutoNumBots=True?Name=Jay?Class=Engine.Pawn?Character=NewDua1ity?team=255?Voice=Schwarzenegger2K3VP1.Schwarzenegger2K3VP1
Log: (Karma): Level Karma Terminated.
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 50032->48514; refs: 649499
Log: Game class is 'ChaosDuel'
Log: Bringing Level Duel-ArchEnemy.myLevel up for play (0) appSeconds: 383.053000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: Mutators XGame.MutQuadJump
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: bAutoNumBots: True
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player Jay id=57430cb4a4995bf9ffc418b8d91b9c0b
Log: Precaching: Duel-ArchEnemy.LevelInfo0
Log: Static mesh batches: 3149316 vertex bytes, 310584 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Allocating 83160 byte dynamic index buffer.
Log: Allocating 165444 byte dynamic index buffer.
Log: Finished precaching geometry in 3.918 seconds
Log: Finished precaching textures in 2.505 seconds
ScriptLog: Initializing Chaos PRI for Duel-ArchEnemy.ChaosDuelPlayerController
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-ArchEnemy.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Critical: ChaosDuelDeathMessage None (Function ChaosGames.ChaosDuelDeathMessage.ClientReceive:0000) Infinite script recursion (250 calls) detected
Critical: Windows GetLastError: The operation completed successfully. (0)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Critical: FFrame::Serialize
Critical: UObject::execClassContext
Critical: (ChaosDuelPlayerController Duel-ArchEnemy.ChaosDuelPlayerController @ Function Engine.PlayerController.ReceiveLocalizedMessage : 004C)
Critical: UObject::ProcessEvent
Critical: (MeleeMaceAttachment Duel-ArchEnemy.MeleeMaceAttachment, Function ChaosUT.MeleeMaceAttachment.Timer)
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=0)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: Level Duel-Arch Enemy
Critical: UpdateWorld
Critical: MainLoop
Critical: FMallocWindows::Free
Critical: FMallocWindows::Realloc
Critical: 10910191 0 FArray
Critical: FArray::Realloc
Critical: 0*2
Critical: FMallocWindows::Free
Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int)
Exit: Exiting.
Log: FileManager: Reading 0 GByte 375 MByte 345 KByte 197 Bytes from HD took 47.470996 seconds (46.633003 reading, 0.837993 seeking).
Log: FileManager: 4.503894 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 03/17/07 11:31:19
I don't know what version it is. I read the pinned topic before I posted this topic, but there isn't a version anywhere on the ChaosUT main screen. It's whatever version that came with UT2004 ECE.
jb
Posts: 9825
Joined: Fri May 03, 2002 12:29 am
Location: Coral Springs, FL
Contact:

Post by jb »

When you start ChaosUT2, can you go join game,

then when the scren loads you should be at the chaos news screen and in the news window to the uper left there should be the version info there. The fact that you DONT have the version info in the main menu tells me you have an older version of chaos. And I had throught we had fixed that error with this new version. Let me know what you find and I we will help. Thanks again!
Jb
Jayguy
Posts: 3
Joined: Fri Mar 16, 2007 8:35 pm

Post by Jayguy »

jb wrote:When you start ChaosUT2, can you go join game,

then when the scren loads you should be at the chaos news screen and in the news window to the uper left there should be the version info there. The fact that you DONT have the version info in the main menu tells me you have an older version of chaos. And I had throught we had fixed that error with this new version. Let me know what you find and I we will help. Thanks again!
Oh, crap. It's 3.08 Gold Beta IR7. Sorry, I'll get the new version.


Okay, I downloaded and installed everything. It works fine now. The new Melee mode is great. Thanks for the help!
jb
Posts: 9825
Joined: Fri May 03, 2002 12:29 am
Location: Coral Springs, FL
Contact:

Post by jb »

The important thing is you got it working :) Thanks and glad things are ok for you now!
Jb
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