Cannot load ChaosUT2

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Zweifel
Posts: 2
Joined: Wed Dec 05, 2007 8:48 am

Cannot load ChaosUT2

Post by Zweifel »

Downloaded, installed, etc.

Get this error when I attempt to run it:

Code: Select all

UT2004 Build UT2004_Build_[2005-11-23_16.22]

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 1855 MHz with 1023MB RAM
Video: NVIDIA GeForce 6600 GT  (6904)

General protection fault!

History: CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- CheckTag <- LoadSummary <- ULinkerLoad::ULinkerLoad <- UExporter::FindExporter <- UExporter::ExportToOutputDevice <- UObject::ExportProperties <- (Emitters) <- UClass::Serialize <- (Class XEffects.WeaponFadeEffect) <- LoadObject <- (Class XEffects.WeaponFadeEffect 4505447==4505447/4569396 4505167 280) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class SPECIES_FireDrake.SPECIES_FireDrake NULL) <- UObject::StaticLoadClass <- CacheParseLine::Players <- UxUtil::CacheLoad <- UxUtil::CacheGet <- UxUtil::execGetPlayerRecord <- (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController @ Function XInterface.GUIController.PrecachePlayerRecords : 0013) <- UObject::execClassContext <- (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController @ Function XInterface.GUIController.PrecachePlayerRecords : 0013) <- UObject::ProcessEvent <- (ChaosGUI_UT2K4GUIController Package.ChaosGUI_UT2K4GUIController, Function XInterface.GUIController.InitializeController) <- UGameEngine::Init <- InitEngine
It says something about a "Firedrake". I have a skin thats named firedrake, however its not in any of the manifests or the ut2004.ini.

Honestly have no clue where the Log is, if you all could point me to it I'd be more then happy to post it.

-Zweifel
Zweifel
Posts: 2
Joined: Wed Dec 05, 2007 8:48 am

Post by Zweifel »

Hmm... imagine that.

Was right in front of me.

Code: Select all

Log: Log file open, 12/28/06 12:21:33
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3355 (128.29)
Init: Compiled: Feb 15 2005 17:04:22
Init: Command line: -mod=chaosut2
Init: Character set: Unicode
Init: Base directory: C:\Program Files\UT2004\System\
Init: Ini:..\chaosut2\System\chaosut2.ini   UserIni:..\chaosut2\System\chaosut2User.ini
Init: Build label: UT2004 Build UT2004_Build_[2005-02-15_17.02]
Init: Object subsystem initialized
Log: 	nv4_disp.dll/NVIDIA GeForce 6600 GT
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 5.200000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Warning: Missing Function Function Onslaught.ONSHoverBike.KDriverEnter
Warning: Missing Function Function Onslaught.ONSAttackCraft.KDriverEnter
Log: Browse: ChaosNoIntro.ut2?Name=Zweifel?Class=Engine.Pawn?Character=Darth_Vader?team=0?Sex=M?Voice=XGame.NightMaleVoice?SpectatorOnly=1
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 27817->27817; refs: 287832
Log: Game class is 'CinematicGame'
Log: Bringing Level ChaosNoIntro.myLevel up for play (0) appSeconds: 13.574000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: ALAudio: Using DirectSound to record audio.
ScriptLog: New Player Zweifel id=32af618f3ba1ef8264f8deefed08553c
Log: Opened viewport
Log: Enter SetRes: 800x600 Fullscreen 1
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Log: xD3DHelper::Init (QuadEmulation)
Log: Startup time: 19.290000 seconds
Log: Precaching: ChaosNoIntro.LevelInfo0
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Finished precaching geometry in 0.060 seconds
Log: Finished precaching textures in 0.000 seconds
Debug: ChaosGUI_MainMenu.Opened()   Sender:Package.ChaosGUI_MainMenu
Log: URL: Adding default option Name=Zweifel
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Darth_Vader
Log: URL: Adding default option team=0
Log: URL: Adding default option Voice=XGame.NightMaleVoice
Log: Browse: Index.ut2?disconnect?Name=Zweifel?Class=Engine.Pawn?Character=Darth_Vader?team=0?Voice=XGame.NightMaleVoice
Log: Failed; returning to Entry
ScriptLog: ChaosGUI_MainMenu NotifyLevelChange  PendingConnection:False
Log: GP=FALSE
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player Zweifel id=32af618f3ba1ef8264f8deefed08553c
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: Resolving www.chaoticdreams.org...
IRC: 2 Servers 0 Channels
Log: Defaulting to false
ScriptLog: UT2k4Browser_ServerListPageFavorites Spawned new ServerQueryClient 'Entry.ServerQueryClient'
Log: Resolved www.chaoticdreams.org (216.180.233.136)
Log: Defaulting to false
Log: Resolving ut2004master2.epicgames.com...
Log: Resolved ut2004master2.epicgames.com -> 216.27.56.6
Log: Connection established.
Log: Resolving ut2004master1.epicgames.com...
Log: Resolved ut2004master1.epicgames.com -> 216.27.56.6
Log: Connection established.
Log: Resolving ut2004master2.epicgames.com...
Log: Resolved ut2004master2.epicgames.com -> 216.27.56.6
Log: Connection established.
Log: Resolving ut2004master2.epicgames.com...
Log: Resolved ut2004master2.epicgames.com -> 216.27.56.6
Log: Connection established.
Log: Resolving ut2004master2.epicgames.com...
Log: Resolved ut2004master2.epicgames.com -> 216.27.56.6
Log: Connection established.
Log: Resolving ut2004master2.epicgames.com...
Log: Resolved ut2004master2.epicgames.com -> 216.27.56.6
Log: Connection established.
Log: Resolving ut2004master1.epicgames.com...
Log: Resolved ut2004master1.epicgames.com -> 216.27.56.6
Log: Connection established.
Log: Resolving ut2004master2.epicgames.com...
Log: Resolved ut2004master2.epicgames.com -> 216.27.56.6
Log: Connection established.
Log: Resolving ut2004master1.epicgames.com...
Log: Resolved ut2004master1.epicgames.com -> 216.27.56.6
Log: Connection established.
Log: Resolving ut2004master2.epicgames.com...
Log: Resolved ut2004master2.epicgames.com -> 216.27.56.6
Log: Connection established.
Debug: ChaosGUI_MainMenu.Opened()   Sender:None
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
Log: Unbound to Window.dll
Log: Unbound to Core.dll
Log: Unbound to Engine.dll
Exit: Game engine shut down
Log: Unbound to WinDrv.dll
Exit: Windows client shut down
Log: Unbound to D3DDrv.dll
Log: Unbound to XGame.dll
Log: Unbound to IpDrv.dll
Log: Unbound to Editor.dll
Log: Unbound to Fire.dll
Log: Unbound to XInterface.dll
Log: Unbound to UWeb.dll
Log: Unbound to Onslaught.dll
Log: Unbound to ALAudio.dll
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Log: Garbage: objects: 32897->0; refs: 287832
Exit: Object subsystem successfully closed.
Exit: Exiting.
Log: FileManager: Reading 0 GByte 52 MByte 649 KByte 170 Bytes from HD took 5.270989 seconds (5.181989 reading, 0.089000 seeking).
Log: FileManager: 11.413120 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Memory Allocation Status
Uninitialized: Curr Memory  0.201M /  3.559M
Uninitialized: Peak Memory  66.993M /  69.016M
Uninitialized: Allocs         705 Current /  6579631 Total
Uninitialized: Log file closed, 12/28/06 12:23:12
Good literature, no?
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