Crash on death

If you're having a problem with any of the UT versions of Chaos, post here for help.
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SkiDesignS
Posts: 2
Joined: Sat May 17, 2008 1:12 pm

Crash on death

Post by SkiDesignS »

Every time I die in Duel mode (UT2k4), my game crashes and I get this message:

UT2004 Build UT2004_Build_[2005-11-23_16.22]

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 1816 MHz with 511MB RAM
Video: NVIDIA GeForce 7300 GS (6375)

ChaosDuelDeathMessage None (Function XGame.xDeathMessage.GetString:0000) Infinite script recursion (250 calls) detected

History: FFrame::Serialize <- UObject::execClassContext <- (ChaosDuelHUD Duel-Arena.ChaosDuelHUD @ Function XInterface.HudBase.LocalizedMessage : 00E8) <- UObject::execClassContext <- (ChaosDuelPlayerController Duel-Arena.ChaosDuelPlayerController @ Function Engine.PlayerController.ReceiveLocalizedMessage : 004C) <- UObject::ProcessEvent <- (MeleeDaggerAttachment Duel-Arena.MeleeDaggerAttachment, Function ChaosUT.MeleeDaggerAttachment.Timer) <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level The Arena <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free



I'm suspecting the custom models I recently put in the game to be the cause of this, but I get the error even if I play with a standard character.

Great mod, anyways! I've been a fan since the first Unreal Tournament!
R.Flagg
Chaotic Dreams Team
Posts: 8460
Joined: Thu May 09, 2002 2:55 pm

Post by R.Flagg »

Hi.

I used to have many of these symptoms memorized, but it's been awhile since I focused on UT2004, and I might need more clues. Or some help from friends.

I'm guessing you have latest version of the mod, 3369, and ECE. Can you please post the ChaosUT2.log file, found in your ChaosUT2/System folder? And of course we'll need the log from right after a game where you had a crash.
SkiDesignS
Posts: 2
Joined: Sat May 17, 2008 1:12 pm

Post by SkiDesignS »

[EDIT]: Problem fixed! I installed the last version of CUT2 (3.76) and it works just fine. The coding is still here for future reference. CUT2 rules!:twisted:

Here it is:

Code: Select all

Log: Log file open, 05/17/08 17:01:17
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3369 (128.29)
Init: Compiled: Nov 23 2005 16:23:34
Init: Command line:  -MOD=ChaosUT2
Init: Character set: Unicode
Init: Base directory: D:\UT2004\System\
Init: Ini:..\ChaosUT2\System\ChaosUT2.ini   UserIni:..\ChaosUT2\System\ChaosUT2User.ini
Init: Build label: UT2004 Build UT2004_Build_[2005-11-23_16.22]
Init: Object subsystem initialized
Log: Splash screen filename is '..\ChaosUT2\Help\ChaosUT2Logo.bmp'
Log: 	nv4_disp.dll/NVIDIA GeForce 7300 GS
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 8.234000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: ChaosNoIntro.ut2?Name=SkiD?Class=Engine.Pawn?Character=Damarus?team=0?Sex=M?Voice=XGame.NightMaleVoice
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 27751->27751; refs: 286456
Log: Game class is 'CinematicGame'
Log: Bringing Level ChaosNoIntro.myLevel up for play (0) appSeconds: 16.993000...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Progress: Exporting VCTF-BBMistyGlen...
Warning: Failed to load 'BattleBike_Tex': Can't find file for package 'BattleBike_Tex'
Warning: Failed to load 'BattleBikes': Can't find file for package 'BattleBike_Tex'
Warning: Failed to load 'VCTF-BBMistyGlen': Can't find file for package 'BattleBike_Tex'
Warning: Failed to load 'LevelSummary VCTF-BBMistyGlen.LevelSummary': Can't find file for package 'BattleBike_Tex'
Warning: Error loading VCTF-BBMistyGlen !
Progress: Exporting VCTF-BattleBikes_DemoMap...
Warning: Failed to load 'BattleBike_Tex': Can't find file for package 'BattleBike_Tex'
Warning: Failed to load 'BattleBikes': Can't find file for package 'BattleBike_Tex'
Warning: Failed to load 'VCTF-BattleBikes_DemoMap': Can't find file for package 'BattleBike_Tex'
Warning: Failed to load 'LevelSummary VCTF-BattleBikes_DemoMap.LevelSummary': Can't find file for package 'BattleBike_Tex'
Warning: Error loading VCTF-BattleBikes_DemoMap !
Progress: Exporting ONS-BattleBikes_Tricky...
Warning: Failed to load 'BattleBike_Tex': Can't find file for package 'BattleBike_Tex'
Warning: Failed to load 'BattleBikes': Can't find file for package 'BattleBike_Tex'
Warning: Failed to load 'ONS-BattleBikes_Tricky': Can't find file for package 'BattleBike_Tex'
Warning: Failed to load 'LevelSummary ONS-BattleBikes_Tricky.LevelSummary': Can't find file for package 'BattleBike_Tex'
Warning: Error loading ONS-BattleBikes_Tricky !
Progress: Exporting VCTF-CE-DeathValley...
Warning: Missing Class Class ChaosGames.ChaosCTFPRV
Warning: Missing Class Class ChaosGames.ChaosCTFArtillery
Log: Exporting VCTF-CE-DeathValley.....Successful!
Log: ALAudio: Using DirectSound to record audio.
ScriptLog: New Player SkiD id=224ca7ea088cafd8526e6e60c87c0873
Log: Opened viewport
Log: Enter SetRes: 1024x768 Fullscreen 1
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Creating device
Log: xD3DHelper::Init (QuadEmulation)
Log: OS doesn't support IME.
Log: Startup time: 28.518000 seconds
Log: Precaching: ChaosNoIntro.LevelInfo0
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Finished precaching geometry in 0.711 seconds
Log: Finished precaching textures in 0.000 seconds
Debug: ChaosGUI_MainMenu.Opened()   Sender:Package.ChaosGUI_MainMenu
Log: URL: Adding default option Name=SkiD
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Damarus
Log: URL: Adding default option team=0
Log: URL: Adding default option Voice=XGame.NightMaleVoice
Log: Browse: Index.ut2?disconnect?Name=SkiD?Class=Engine.Pawn?Character=Damarus?team=0?Voice=XGame.NightMaleVoice
Log: Failed; returning to Entry
ScriptLog: ChaosGUI_MainMenu NotifyLevelChange  PendingConnection:False
Log: GP=FALSE
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player SkiD id=224ca7ea088cafd8526e6e60c87c0873
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
Debug: ChaosGUI_MainMenu.Opened()   Sender:None
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Mesh None.': Can't resolve package name
ScriptLog: Could not load mesh:  For player: 
Error: GUIVertImageList Package.GUIVertImageList (Function XInterface.GUIVertImageList.SetIndex:0014) Accessed array 'Elements' out of bounds (-1/0)
Error: GUIVertImageList Package.GUIVertImageList (Function XInterface.GUIVertImageList.SetIndex:0014) Accessed array 'Elements' out of bounds (-1/0)
Debug: ChaosGUI_MainMenu.Opened()   Sender:None
ScriptLog: Using the ChaosUT MapListManger
Warning: Missing Class Class ChaosUT.GrenadeLauncher
Debug: ChaosGUI_MainMenu.Opened()   Sender:None
ScriptLog: Attempting to close a non-existing menu page
Log: URL: Adding default option Name=SkiD
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Ravage
Log: URL: Adding default option team=0
Log: URL: Adding default option Voice=XGame.NightMaleVoice
Log: Browse: Duel-Colosseum?BonusVehicles=false?Game=ChaosGames.ChaosDuel?bAutoNumBots=False?NumBots=5?Name=SkiD?Class=Engine.Pawn?Character=Ravage?team=0?Voice=XGame.NightMaleVoice
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 51017->44966; refs: 518460
Log: Game class is 'ChaosDuel'
Log: Bringing Level Duel-Colosseum.myLevel up for play (0) appSeconds: 263.472000...
Log: (Karma): Autodetecting CPU for SSE
Log: (Karma): Using SSE Optimizations
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
ScriptLog: bAutoNumBots: False
Log: Spawning new actor for Viewport WindowsViewport
ScriptLog: New Player SkiD id=224ca7ea088cafd8526e6e60c87c0873
Log: Precaching: Duel-Colosseum.LevelInfo0
Log: Static mesh batches: 1129032 vertex bytes, 177414 index bytes
Log: Allocating 16384 byte dynamic index buffer.
Log: Finished precaching geometry in 0.805 seconds
Log: Finished precaching textures in 13.721 seconds
ScriptLog: Initializing Chaos PRI for Duel-Colosseum.ChaosDuelPlayerController
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Warning: ChaosDuelPawn Duel-Colosseum.ChaosDuelPawn (Function ChaosGames.ChaosDuelPawn.Died:00FF) Accessed None 'MWA'
Critical: ChaosDuelDeathMessage None (Function XGame.xDeathMessage.GetString:0000) Infinite script recursion (250 calls) detected
Critical: Windows GetLastError: Cannot create a file when that file already exists. (183)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Critical: FFrame::Serialize
Critical: UObject::execClassContext
Critical: (ChaosDuelHUD Duel-Colosseum.ChaosDuelHUD @ Function XInterface.HudBase.LocalizedMessage : 00E8)
Critical: UObject::execClassContext
Critical: (ChaosDuelPlayerController Duel-Colosseum.ChaosDuelPlayerController @ Function Engine.PlayerController.ReceiveLocalizedMessage : 004C)
Critical: UObject::ProcessEvent
Critical: (MeleeDaggerAttachment Duel-Colosseum.MeleeDaggerAttachment, Function ChaosUT.MeleeDaggerAttachment.Timer)
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=0)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: Level Colosseum v1.12
Critical: UpdateWorld
Critical: MainLoop
Critical: FMallocWindows::Free
Critical: FMallocWindows::Realloc
Critical: 10910191 0 FArray
Critical: FArray::Realloc
Critical: 0*2
Critical: FMallocWindows::Free
Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int)
Exit: Exiting.
Log: FileManager: Reading 0 GByte 201 MByte 596 KByte 959 Bytes from HD took 158.120941 seconds (158.010941 reading, 0.110000 seeking).
Log: FileManager: 6.332010 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 05/17/08 17:09:51
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