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ChaosUT ShotGun MuzzleFlashes Disappear

Posted: Mon Jun 04, 2012 5:15 pm
by Kaal979
You know - the latest ChaosUT (http://chaoticdreams.org/chaosut-download/)
had this new crazy auto shotguns with several firemodes.
I found it fitted well with the other weapons and put it in
my megamap DM-CUT-KillGorado and everything worked fine.
But when im now later using the CUT mutator - the shotgun
muzzleflashes turned invisible regardless of graphiccard
nor any findable settings or drivers. It seems to me like
this is a main system malus like e.g. the lately teasing
MonsterHunt pawns. But differing from this problem it even
stays when im connection to another ChaosUT server!
If you experienced the same or have ideas for solutions?

(cry) :( (emba)

Log

Posted: Mon Jun 04, 2012 5:16 pm
by Kaal979
Log: D3D Driver: Preloaded 0K/162262K (0)
ScriptWarning: CUTSG CTF-Chimera.CUTSG3 (Function ChaosUT.CUTSG.RenderOverlays:00A2) Accessed None
ScriptWarning: CUTSG CTF-Chimera.CUTSG3 (Function ChaosUT.CUTSG.RenderOverlays:010C) Accessed None
ScriptWarning: CUTSG CTF-Chimera.CUTSG3 (Function ChaosUT.CUTSG.RenderOverlays:024E) Accessed None
...
...
...
ScriptWarning: CUTSG CTF-Chimera.CUTSG3 (Function ChaosUT.CUTSG.RenderOverlays:0256) Accessed None
Log: appRequestExit(0)

P.S.: Different drivers make no improvement though!

Re: ChaosUT ShotGun MuzzleFlashes Disappear

Posted: Mon Aug 28, 2023 8:18 am
by priorityissue
This sounds like a major system flaw, on par with the recently irritating MonsterHunt pawns.

Re: ChaosUT ShotGun MuzzleFlashes Disappear

Posted: Mon Sep 11, 2023 10:22 pm
by Dr.Flay
I have not come across this so no insight.
Unfortunately we can't offer any advice or fix anything with this as none of the old coders are around.