|ChaosUT ShotGun MuzzleFlashes Disappear
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|Author:||Kaal979 [ Mon Jun 04, 2012 5:15 pm ]|
|Post subject:||ChaosUT ShotGun MuzzleFlashes Disappear|
You know - the latest ChaosUT (http://chaoticdreams.org/chaosut-download/)
had this new crazy auto shotguns with several firemodes.
I found it fitted well with the other weapons and put it in
my megamap DM-CUT-KillGorado and everything worked fine.
But when im now later using the CUT mutator - the shotgun
muzzleflashes turned invisible regardless of graphiccard
nor any findable settings or drivers. It seems to me like
this is a main system malus like e.g. the lately teasing
MonsterHunt pawns. But differing from this problem it even
stays when im connection to another ChaosUT server!
If you experienced the same or have ideas for solutions?
|Author:||Kaal979 [ Mon Jun 04, 2012 5:16 pm ]|
Log: D3D Driver: Preloaded 0K/162262K (0)
ScriptWarning: CUTSG CTF-Chimera.CUTSG3 (Function ChaosUT.CUTSG.RenderOverlays:00A2) Accessed None
ScriptWarning: CUTSG CTF-Chimera.CUTSG3 (Function ChaosUT.CUTSG.RenderOverlays:010C) Accessed None
ScriptWarning: CUTSG CTF-Chimera.CUTSG3 (Function ChaosUT.CUTSG.RenderOverlays:024E) Accessed None
ScriptWarning: CUTSG CTF-Chimera.CUTSG3 (Function ChaosUT.CUTSG.RenderOverlays:0256) Accessed None
P.S.: Different drivers make no improvement though!
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