maps for LINUX servers

Discussion for the original Quake 2 Chaos. (DM & CTF)
Post Reply
NuckinFuts{KEA}
Posts: 3
Joined: Tue Sep 03, 2002 10:38 pm
Contact:

maps for LINUX servers

Post by NuckinFuts{KEA} »

i have just setup a chaos server on linux and was woundering if i need to find linux maps or can i use the ones for windozes lil hep please thanks

PEACE
NuckinFuts{KEA} Q2 Clan General
HasBen{Moo}
Posts: 101
Joined: Fri May 17, 2002 7:39 pm
Location: PlanetEarth
Contact:

Post by HasBen{Moo} »

The map files (.bsp) are the same.... and you'll need a maplist files to control the rotation. Here's a sample maplist file (named "mixed.txt")
(the -00 , -01 or -02 at the end of each map name controls the lighting)
=================================



;
; Chaos Deathmatch maplist file
;
; Syntax: <mapname>-<ctf>-<lightsoff>
; Do not delete the semicolon at the end of this file!
;
chaosdm1-00
q2dm1-01
q2dm3-01
chaosdm3-00
q2dm5-00
spartz-01
q2dm6-01
outpost-00
q2dm7-01
chaosdm2-00
q2dm8-00
;


=====================================
In the server's .cfg file you'll need 3 lines (below) for map info. The 1st line calls up the 1st map (which doesn't get played). The 2nd line is for the maplist file name and the last line starts the map rotation.


map q2dm8
sv ml mixed
sv ml 1
HasBen{Moo}
Posts: 101
Joined: Fri May 17, 2002 7:39 pm
Location: PlanetEarth
Contact:

Post by HasBen{Moo} »

Oh yeah... there is a 64 map limit for any given maplist file.... any more than that and they will be ignored....
NuckinFuts{KEA}
Posts: 3
Joined: Tue Sep 03, 2002 10:38 pm
Contact:

Linux maps list

Post by NuckinFuts{KEA} »

thanks that is great i have a ton of maps just from your servers my map folder is like a gig+ lots to doo lots to doo thanks again

DA FUTS
NuckinFuts{KEA} Q2 Clan General
FurrySound
Posts: 3098
Joined: Fri May 17, 2002 4:37 pm
Location: USA
Contact:

Post by FurrySound »

Always wondered why they had to make limits so small...

FurrySound{Moo}
Post Reply