It is established quake2 chaosdm v1.14 for linux.
How to make automatic start bot`s at rotation of maps.
I have a configuration:
set deathmatch 1
set timelimit 10
sv ml maplist
sv addbots 2
sv ml 2
At loading the following map is not present bot's.
Thanks.
quake2 chaos v1.14 bot's
-
- Posts: 101
- Joined: Fri May 17, 2002 7:39 pm
- Location: PlanetEarth
- Contact:
You can do it with q2admin... it allows you to exec cfg files @ pre, post and at the end of every map change.
======================================
;
; Enables the feature to exec the mapcfg/<mapname>-pre.cfg,
; mapcfg/<mapname>-post.cfg and mapcfg/<mapname>-end.cfg files.
;
mapcfgexec "Yes"
======================================
If you setup a post cfg file for every map, it will load the bots at the start each map. (include the same line.... sv addbots 2 in your cfg file)
You'll need a quake\chaos\mapcfg folder containing a
???????-pre.cfg
???????-post.cfg
???????-end.cfg
... for each map (???????=mapname)
for a map named wild4.bsp, use:
wild4-pre.cfg
wild4-post.cfg
wild4-end.cfg
This feature also makes it possible to have a custom server setting for every single map...
======================================
;
; Enables the feature to exec the mapcfg/<mapname>-pre.cfg,
; mapcfg/<mapname>-post.cfg and mapcfg/<mapname>-end.cfg files.
;
mapcfgexec "Yes"
======================================
If you setup a post cfg file for every map, it will load the bots at the start each map. (include the same line.... sv addbots 2 in your cfg file)
You'll need a quake\chaos\mapcfg folder containing a
???????-pre.cfg
???????-post.cfg
???????-end.cfg
... for each map (???????=mapname)
for a map named wild4.bsp, use:
wild4-pre.cfg
wild4-post.cfg
wild4-end.cfg
This feature also makes it possible to have a custom server setting for every single map...