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Model/Texture Artist

Posted: Thu Nov 08, 2007 3:55 pm
by Imperial-Ace
I create models/textures

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Any use for me? I do lots of uni work, but I might be able to contribute here and there. I hear you guys are going to be moving onto the new UT game.

Posted: Fri Nov 09, 2007 3:10 am
by R.Flagg
You never know. Send a PM (to myself, or maybe Jb or Hammerman) with some more info/links to some of your previous work.

Thanks!

Posted: Fri Nov 09, 2007 5:06 pm
by Imperial-Ace
Done and done. Now I'm going to retexture the above tank so it looks more... Alive. Needs a smooth modifier to.

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Second image is the Underside. There you can see a pair of inactive thrusters under a metal gridding system. It'll be a hover tank :)

You know the ASMD tank made by... Uh... I forget. Well, similar kind of idea but with jump capabilities and returning to more conventional weaponry.

Still not done yet though... Not by a long shot!

Also, in my mind, the hover tank would steer like a normal vehicle. Not a hover vehicle. Why? To make it harder to use - and to make it seem somewhat unfamiliar. Also this way you could keep the body facing one direction whilst aiming the gun. Unless I had normal hover controls and a second player had to man the turret... hmm.

Edit:

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