I read warhead's latest dev post...

All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
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R.Flagg
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I read warhead's latest dev post...

Post by R.Flagg »

I read warhead talking ( "player looks pretty good monkeying along the wall" ) with ScrawnyMike about our next IR, and this is what I personally got out of it;



translation for the kids;

sure, the mod is maybe a bit old, but inject some new blood - and it'll still get you swingin'

as the original record jacket said - THIS MOD IS MEANT TO BE PLAYED LOUD
Dr.Flay
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Re: I read warhead's latest dev post...

Post by Dr.Flay »

Image

I wonder if we could refer to "Going up to 11" in the game (eg. counters, or the energy blast minimum level).
*ahem* would be kinda cool to be listed on this wiki page :wink:
http://en.wikipedia.org/wiki/Up_to_eleven
For me, Chaos always did exactly that. It took the 10 of UT up to 11.
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R.Flagg
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Re: I read warhead's latest dev post...

Post by R.Flagg »

Interesting Doc. (rock)

For any random passerby (we still gettin' those?) topics mentioned in today's brainstorming session included The Green Lantern and the Wonder Twins.
thatscrawnykid
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Re: I read warhead's latest dev post...

Post by thatscrawnykid »

As the lead artist I hear by declare all dials and knobs in Chaos will go to 11.
Dr.Flay
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Re: I read warhead's latest dev post...

Post by Dr.Flay »

Couldn't help it thinkin' about old rockers.

Groovy :mrgreen:
11 all the way (always tickles me using the volume control on the BBC site).
Yes a design aspect that has no impact on anything other than nerdyness and "did-you-know" factor.
1 more is enough to go into overload "EXCELLENT !!!" (Sorry I now have Bill and Ted in my head)
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