Duel-Church 2

Discussions about Chaos mapping for the UT series.
Deapblade
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Post by Deapblade »

Alright this is getting bizar I have to make some notes here for the record:

1.
FizzyB wrote:We
You and?

2. I read this in one of your #channel posts:
FizzyB wrote:One of the chaos team once suggested I add chaos static meshes to my maps so they could possibly become official, and i declined..
If you where aiming at the conversation you had with me:
I informed you about the fact that maps can be made chaos comunity maps because you asked; then you sead you did not want it because of several reasons including the static mesh stuff. If you where aiming on that conversation: don't twist my words.

3. Banansalat the rules are the same as previous time and you decelined the previous time. I suggest you look them over again.

apart from this would you mind posting a screenie about the map in general?
Bananasalat
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Post by Bananasalat »

Map in Geneneral:

Image

I dont want to place an chaos ut logo in my map.
It dose not fit the theme of the map and why I have to add a logo when you need chaos to play the map ?

Perhaps I release a beta tomorrow, but maybe I add some more detail to the map and then release it.
Dont know yet.

Do you guys have some Ideas what I can place on the ground ?
Image
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Mætlöaff
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Post by Mætlöaff »

Maybe a small bit of collapsed rubble from the ceiling, since it looks like it's going for that rundown sort of look.
jeditobe1
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Post by jeditobe1 »

Might have one of the columns have fallen down and a hole in the ceiling above it (looking out onto whatever)...
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jb
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Post by jb »

still nice!!!
Jb
Mætlöaff
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Post by Mætlöaff »

How come the candle on the altar gives off no light?
343 Guilty Spark
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Post by 343 Guilty Spark »

Does it matter?
DemonHunter
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Post by DemonHunter »

For the Chaos Logo, why not include it under one of the pews? or on the back of the Alter?
Or in a shadow somewhere.

It can still be there without messing with the theme, nobody said it had to be prominant
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Bananasalat
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Post by Bananasalat »

Nice Ideas I will test some.

DemonHunter,
Ahh ok, I thougt it had to be prominant.

Can I also poject the logo and not use the sm ?
Image
In Onlinegames my name is >NV<UTMaster.

Es gibt nur einen Gott - BelaFarinRod!
Unhøly Clåm
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Post by Unhøly Clåm »

I think it would look very cool if you put a couple of skeleton static meshes in the pews nothing too extravagant just one or two.


P.s. looks awesome, sure beats the crap out of a lot of stock maps, keep up the good work!
|GoD|Plaguelord|LDR|
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Post by |GoD|Plaguelord|LDR| »

How about this as a CUT logo idea: Break one of the windows and have the CUT logo outside on a mountain... but have the broken glass on the inside and if you could make it so that if you step on it you take very little damage *3-5 damage* :idea:...
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FizzyB
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Post by FizzyB »

banana sir, if you're still interested in putting this in the map pack would you mind holding off a beta release and discussing things with us?

Also i dont know how proficient you are with modeling but perhaps i could model you some fancy tall candel holders?
FizzyB
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Post by FizzyB »

hey also, the stained glass doesnt look much like stained glass..
specifically in this pic
http://mitglied.lycos.de/dgfdk/hpbimg/Shot00071.jpg

I knocked this up in photoshop real quick, what do you think of something like this?
Image
jb
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Post by jb »

Nice pic fizzy!
Jb
FizzyB
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Post by FizzyB »

added you to msn mate
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