Duel-Church 2
-
- Posts: 158
- Joined: Wed Sep 24, 2003 1:06 pm
- Location: Germany
- Contact:
Thx
Now the skull trap works.
I also improved the column staticmehs and changed some textures.
New screenshot:
Edit: I made the ligth rays shorter.
Now the skull trap works.
I also improved the column staticmehs and changed some textures.
New screenshot:
Edit: I made the ligth rays shorter.
Last edited by Bananasalat on Sun Jul 25, 2004 3:38 pm, edited 1 time in total.
In Onlinegames my name is >NV<UTMaster.
Es gibt nur einen Gott - BelaFarinRod!
-
- Posts: 49
- Joined: Sat Jul 03, 2004 5:46 am
-
- Posts: 13
- Joined: Fri Jun 25, 2004 1:38 am
Lookin' good. I think maybe I'll like this map.
I like the idea of a big stained glass window at the front instead of that little cross. The window doesn't necessarily have to be a cross, mind.
I like Fizzy's ideas too... but then, I like Fizzy's maps, except for the @#$%^&! blocking volumes. Still haven't been able to get to the fishies.
I like the idea of a big stained glass window at the front instead of that little cross. The window doesn't necessarily have to be a cross, mind.
I like Fizzy's ideas too... but then, I like Fizzy's maps, except for the @#$%^&! blocking volumes. Still haven't been able to get to the fishies.
~EC~
You think that's air you're breathing?
You think that's air you're breathing?
-
- Posts: 158
- Joined: Wed Sep 24, 2003 1:06 pm
- Location: Germany
- Contact:
if you want it included can you hold off a beta release and contact me?
finn_brice2@hotmail.com - msn
FizzyB@Gmail.com - mail (not prepherable)
quakenet #107+ - irc
JCLOUDJF - aim
finn_brice2@hotmail.com - msn
FizzyB@Gmail.com - mail (not prepherable)
quakenet #107+ - irc
JCLOUDJF - aim
-
- Posts: 158
- Joined: Wed Sep 24, 2003 1:06 pm
- Location: Germany
- Contact:
-
- Posts: 334
- Joined: Sun Jun 22, 2003 12:45 am
- Location: Sitting on my throne of fire eating ambrosia
- Contact:
-
- Posts: 158
- Joined: Wed Sep 24, 2003 1:06 pm
- Location: Germany
- Contact: