Discussions about Chaos mapping for the UT series.
alorr
Posts: 55 Joined: Wed Jul 21, 2004 12:59 am
Location: on your head
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by alorr » Tue Aug 03, 2004 1:44 pm
i want to start maping for ut2004 but one problem i forgot to install he tex pac when i got the game and i dont want to lose my mods ( and i cant get in to wireframe mod i cant find the buton to do it)
TKATK
the magical link fairy
Posts: 2184 Joined: Sun Jul 20, 2003 10:16 am
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by TKATK » Tue Aug 03, 2004 4:41 pm
uhh,do another install and copy the textures from it....none's gonna send you 500mb+ imo
Zachariah
Chaotic Dreams Team
Posts: 2331 Joined: Thu Jul 17, 2003 5:25 pm
Location: Wherever Dreams Go Stale.
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by Zachariah » Tue Aug 03, 2004 5:00 pm
(Island with Palm trees)
actually if you can run UT2004 the Textures are installed. Just point the UED texture Browser to your UT3005 Texture Folder and click on any of the numerous packages. Hit open and voila.
TKATK
the magical link fairy
Posts: 2184 Joined: Sun Jul 20, 2003 10:16 am
Post
by TKATK » Tue Aug 03, 2004 5:24 pm
Pepito wrote: UT3005
time travel anyone?
Last edited by
TKATK on Tue Aug 03, 2004 5:27 pm, edited 2 times in total.
neolith
Chaotic Dreams Team
Posts: 1594 Joined: Wed Jan 15, 2003 10:05 am
Location: Düsseldorf, Germany
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by neolith » Tue Aug 03, 2004 5:24 pm
Pepito wrote: UT3005
–The biggest trick the devil ever pulled, was convincing the world he didn't exist.–
Kaboodles
Posts: 995 Joined: Fri Mar 05, 2004 3:36 am
Location: Roanoke, VA
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by Kaboodles » Tue Aug 03, 2004 7:30 pm
UT3005
Mætlöaff
Posts: 313 Joined: Sun Jun 06, 2004 2:16 pm
Location: Yes
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by Mætlöaff » Tue Aug 03, 2004 7:59 pm
It'll get there eventually…
Kaboodles
Posts: 995 Joined: Fri Mar 05, 2004 3:36 am
Location: Roanoke, VA
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by Kaboodles » Tue Aug 03, 2004 10:25 pm
Virtual Unreality
Mick
Posts: 171 Joined: Fri Jul 09, 2004 7:46 pm
Location: England
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by Mick » Wed Aug 04, 2004 1:16 pm
UT3005
Just think of the graphics that would have...
Reality is that part of imagination we all agree on.
TKATK
the magical link fairy
Posts: 2184 Joined: Sun Jul 20, 2003 10:16 am
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by TKATK » Wed Aug 04, 2004 1:34 pm
i doubt there would be any improvements for the last 900 years,unless reality starts looking better
Mætlöaff
Posts: 313 Joined: Sun Jun 06, 2004 2:16 pm
Location: Yes
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by Mætlöaff » Wed Aug 04, 2004 4:41 pm
TKATK wrote: i doubt there would be any improvements for the last 900 years,unless reality starts looking better
You never know, they may have realtime fluid dynamics and antialiasing down by then.
neolith
Chaotic Dreams Team
Posts: 1594 Joined: Wed Jan 15, 2003 10:05 am
Location: Düsseldorf, Germany
Post
by neolith » Wed Aug 04, 2004 5:27 pm
Mætlöaff wrote: TKATK wrote: i doubt there would be any improvements for the last 900 years,unless reality starts looking better
You never know, they may have realtime fluid dynamics and antialiasing down by then.
Useless as there won't be any rendering left to do. They'll alter your brain straight away so you think you are in the game.
–The biggest trick the devil ever pulled, was convincing the world he didn't exist.–
Shadowstar
Chaotic Dreams Team
Posts: 3290 Joined: Sun Apr 06, 2003 6:22 am
Location: Arizona
Contact:
Post
by Shadowstar » Wed Aug 04, 2004 7:05 pm
Then again, UT3005 could just be a game little caveman-esque kids play with sticks amidst a wasteland frozen in nuclear winter.