new map!
Posted: Tue Mar 29, 2005 7:50 pm
DM-SDM-LavaCave
one of my better lookin maps..(ill get pics up soon)
i took LBs advice and used more meshes (theres only 1 subtraction) i only used 2 different meshes fo the rocks that you jump on to..(this makes pathing a b*tch) the meshes i used were mainly altered (size) tower meshes, there are two rock pillers in the center with a lava like emmiter (red sprites, and lots of them) running through the middle with a wild card bace that can only be reached with a push from a jump pad (there a three jump pads in all) theres a ledge that runs around the map that leads to a redeemer...so far the map is done, all it needs is some tweaking..i also plan to use this as a mock-up for a smaller Chaos Duel map, in which the trap would be all the lava below...ill try to get pics in, but my CD writer is acting up =p
one of my better lookin maps..(ill get pics up soon)
i took LBs advice and used more meshes (theres only 1 subtraction) i only used 2 different meshes fo the rocks that you jump on to..(this makes pathing a b*tch) the meshes i used were mainly altered (size) tower meshes, there are two rock pillers in the center with a lava like emmiter (red sprites, and lots of them) running through the middle with a wild card bace that can only be reached with a push from a jump pad (there a three jump pads in all) theres a ledge that runs around the map that leads to a redeemer...so far the map is done, all it needs is some tweaking..i also plan to use this as a mock-up for a smaller Chaos Duel map, in which the trap would be all the lava below...ill try to get pics in, but my CD writer is acting up =p