- Make a mover instead of that object.
- Go under "Mover Properties -> Mover -> DamageTriggered" and set it to "True"
Finished. You don't have to put any keypoints in the mover. Hope this little "tutorial" helps

Have you ever been electrocuted? Probably not, because you don't go BZZZZZZZZT. You just start shivering uncontrollably and then spontaneously catch fire...Gamma wrote:Instead of just making the grapple detach, why not send 20 000 volts down the cable into the unsespecting player. BZZZZZZZZT!