man, i cant beleive ive forgotten how to do this...

Discussions about Chaos mapping for the UT series.
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GB
Posts: 611
Joined: Sun Nov 14, 2004 7:54 pm

man, i cant beleive ive forgotten how to do this...

Post by GB »

yo peeps

im trying to make a fluidsurface cubemap for some water. i knwo how to actually make the texture etc, but im having uber hassle trying to set key alias so i can move in exact 90 degree movements. i got these key bindings, and whacked them into my ut and chaos ut user settings, and nothing happens. these worked before, ive done this a few times but i can get it work this time.

NumPad0=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=0,roll=16384)
NumPad1=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=32768,roll=-16384)
NumPad2=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=16384,roll=32768)
NumPad3=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=-16384,roll=0)
NumPad4=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=16384,yaw=0,roll=16384)
NumPad5=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=-16384,yaw=0,roll=16384)
NumPad6=set playercontroller bZeroRoll True | set playercontroller rotation (pitch=0,yaw=0,roll=0)

where am i supposed to whack these and what do i need to turn off so i can use them so i can take some screenies.....

ta.
"All i know is my gut says maybe"
Hammerman
Posts: 638
Joined: Sun May 18, 2003 2:27 am
Location: Upstate N.Y. USA

Post by Hammerman »

:cry: I also had this problem and a search of the Atari forums led me to believe this proceedure was broken. I just tried again and adding those lines to all my vanilla and chaos .ini files had no effect. BUT, I applied them to the number keys above the letters and low-and-behold THEY WORK! Hot diggity dog! I can't tell you WHY this worked, only that it did. Good luck. 8)
---Hamm---

Here it is to save ya time

1=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=0,roll=16384)
2=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=32768,roll=-16384)
3=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=16384,roll=32768)
4=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=-16384,roll=0)
5=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=16384,yaw=0,roll=16384)
6=set playercontroller bZeroRoll True | set playercontroller rotation (pitch=0,yaw=0,roll=0)
"If you build it.....they will come."---Field of Dreams
GB
Posts: 611
Joined: Sun Nov 14, 2004 7:54 pm

Post by GB »

ah cool. cheers man :)
"All i know is my gut says maybe"
Tim
Chaotic Dreams Team
Posts: 444
Joined: Sun Aug 29, 2004 4:50 pm
Location: Proxy King Lair

Re: man, i cant beleive ive forgotten how to do this...

Post by Tim »

venalanatomica wrote:yo peeps
NumPad0=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=0,roll=16384)
NumPad1=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=32768,roll=-16384)
NumPad2=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=16384,roll=32768)
NumPad3=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=-16384,roll=0)
NumPad4=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=16384,yaw=0,roll=16384)
NumPad5=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=-16384,yaw=0,roll=16384)
NumPad6=set playercontroller bZeroRoll True | set playercontroller rotation (pitch=0,yaw=0,roll=0)
ta.
Perhaps you forgot about Num Lock?
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