Unreal chaos ut map question,,,
Posted: Sat Aug 25, 2007 3:03 pm
Is there anyway to get a UT map to work on ut2003 or ut2004?
I notice that the suffix for UT maps is a .UNR and UT2003 and UT2004 maps must be different. Is there any converters out there that would convert UT maps or is there any other way to get the UT maps to work on ut2003 or ut2004?
When i tried to open it with a ut2004 editor,i get this message:
Build UT2004_Build_[2005-11-23_16.22]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 2000 MHz with 1023MB RAM
Video: NVIDIA GeForce 6600 GT (9371)
Bad expr token 3d
History: SerializeExpr <- (3D) <- SerializeExpr <- (84) <- SerializeExpr <- (C4) <- SerializeExpr <- (40) <- SerializeExpr <- (79) <- SerializeExpr <- (7A) <- SerializeExpr <- (07) <- UStruct::Serialize <- (Class myLevel.Spotlight11) <- UState::Serialize <- UClass::Serialize <- (Class myLevel.Spotlight11) <- LoadObject <- (Class myLevel.Spotlight11 338419==338419/7424573 338379 86) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::Exec_Map <- UEditorEngine::Exec <- (MAP LOAD FILE="C:\UT2004\Maps\DM-Q2DM8.unr") <- UUnrealEdEngine::Exec <- FileOpen <- WEditorFrame::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop
Also,is it impossible to get a ut2004 map to run on UT?
thanks
I notice that the suffix for UT maps is a .UNR and UT2003 and UT2004 maps must be different. Is there any converters out there that would convert UT maps or is there any other way to get the UT maps to work on ut2003 or ut2004?
When i tried to open it with a ut2004 editor,i get this message:
Build UT2004_Build_[2005-11-23_16.22]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 2000 MHz with 1023MB RAM
Video: NVIDIA GeForce 6600 GT (9371)
Bad expr token 3d
History: SerializeExpr <- (3D) <- SerializeExpr <- (84) <- SerializeExpr <- (C4) <- SerializeExpr <- (40) <- SerializeExpr <- (79) <- SerializeExpr <- (7A) <- SerializeExpr <- (07) <- UStruct::Serialize <- (Class myLevel.Spotlight11) <- UState::Serialize <- UClass::Serialize <- (Class myLevel.Spotlight11) <- LoadObject <- (Class myLevel.Spotlight11 338419==338419/7424573 338379 86) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::Exec_Map <- UEditorEngine::Exec <- (MAP LOAD FILE="C:\UT2004\Maps\DM-Q2DM8.unr") <- UUnrealEdEngine::Exec <- FileOpen <- WEditorFrame::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop
Also,is it impossible to get a ut2004 map to run on UT?
thanks