So I make this thread to a bug report and improvement collection thread and hope others will follow to keep CUT the best mod...

This slomo cam is actually one innovation which I never saw in other UT mods...

Something weird happend a short while ago in one botmatch in TopFox. A bot won the game the slomo cam switched to "him" and his victim but just in the same moment I shot an explosive arrow and fragged him during the slomo and "double killed" the bot beside him, too. After the slomo I've won the game because I had one Frag more than the "winner". Weird but suprising...
Here some thoughts and suggestions for improvements for v1.1 or CUT2003:
- In weapon replace mode (especially in non CUT maps) it is hard to find energy ammo to reload turrets because the crossbow replaces the shock rifle and the utility gun replaces the pulse gun. Maybe there should be an energy weapon in future releases, some kind of laser shotgun or an pulse revolver...

- The kamikaze cam should move and follow the player so you can see where you go...

- The vortex should not only affect players... It should suck in proxies, translocator targets, projectiles, gibs , weapons, ammo, bio gels and other items, too

- A glue cannon could be a weapon to replace the bio rifle and shoots yellow slimy glue which sticks on players and removes energy for a short while or stops or slows down players which walk over the glue on the ground...
I know Chaos UT since I bought the UT GOTYE and I was (and still I am) addictive to Chaos UT because I have some chaotic genes inside, too...

Therefore I've founded a German Chaos UT Clan (The Unreal Chaos Engine, I think it is the one and only in Germany dedicated to Chaos UT) to find some kindred spirits...

Whenever I have an idea to "Keep the Chaos " I will give you feedback and let you know...
