Small-ish Chaos update on PU

All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
Shadowstar
Chaotic Dreams Team
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Post by Shadowstar »

You wouldn't want to run into that thing in a dark alley that's for sure.
SPA
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Post by SPA »

:D ....well... you WILL know... afterwards... it was there 8O
jb
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Post by jb »

Action shot!
Image

:)
Jb
TKATK
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Post by TKATK »

does it score points to itself or the owner?
neolith
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Post by neolith »

jb wrote:Action shot!
Rock'n'Roll :!: :D
–The biggest trick the devil ever pulled, was convincing the world he didn't exist.–
TKATK
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Post by TKATK »

i thought of sumthin...its considered to be a player like thing

if you shoot the ball at it .......does it grab it?

and now atlast the flag carriers will again shake in theyre boots,seeing the entrance to the base blocked by a turret
jb
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Post by jb »

TKATK wrote:does it score points to itself or the owner?
Pts are awarded to the owner (and team if it applies) if it kills for you. Also If you kill a turret you are award points (again if the game type supports player point).
if you shoot the ball at it .......does it grab it?
There was a bug in the first versions that caused it to hold Flag/Ball which was kind of funny...but we have corrected for that so that Flag/Ball's bounce off.
Jb
TKATK
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Post by TKATK »

it sounds like you fixed the 2 main problems i could think of implementing the turret
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