Well.. you can get a bit closer to the actual thing using melee weapons. Granted its not a horse and a lance, but its so satisfying...

(click picture for a larger version)
TKATK wrote:maybe skaarj wielding daggers should get daggers replaced by claws?why use steel daggers when you have razor sharp claws
Actualy, Providing that i could get hold of the mesh, the precess would be something like this:TKATK wrote:well,cant you duplicate most of the animations becouse there isnt much of a difference in claw/hand movement between a claw spin or a dagger spin
100 thats NOT enough! *pulls out whip* work you work!! I want 500 animations!!LoQtUS wrote:TKATK wrote:maybe skaarj wielding daggers should get daggers replaced by claws?why use steel daggers when you have razor sharp claws
because to get them to work we would have to completely redo the Skeliton for it and then set up new animations. and at approximatly 100 and some animations im getting just a bit exausted LOL