Challenge 4 Choas: Cooperative Weapons/Cooperative Vehicles

All about Chaos for Unreal... (UT3, UT2004, UT2003, UT)
vernies_garden
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Location: St. Louis, mo

Post by vernies_garden »

"internet burp" ~ double post
Last edited by vernies_garden on Wed May 26, 2004 4:26 am, edited 1 time in total.
"...and I know we all can't stay here forever, so I'll write my words on the face of today. And then they'll paint it..." ~ Shannon Hoon (Blind Melon)
Kaboodles
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Joined: Fri Mar 05, 2004 3:36 am
Location: Roanoke, VA

Post by Kaboodles »

Yeah, nice double-post there buddy :wink:

Anyway, Battlefield: Vietnam has a good system. They make it so that the pilot of the helicopter has only one weapon, which is usually a machine gun or some dumbfire rockets. The gunner gets a machine gun and homing anti-air rockets. The pilot can't control the gunner's weapons, so he needs a gunner. The helicopters there also have a weird control system that makes it difficult for newbs to fly them. Those things require a lot of practice. They have it so that using the mouse y-axis pitches the chopper forwards and backwards and uses the x-axis to bank it left or right. The strafing buttons (usually a and d) are what turns the helicopter, and forwards and backwards (w and s) controls the chopper's throttle.

And you should make it so that tanks require a gunner to man the main turrets. There should also be a two-man version of the raptor used for
attacking ground targets and strafing
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chaoskirina
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Post by chaoskirina »

you could also have like personal vehicles. ex: "chaoskirina's hellbender" and you could have like the name of the owner imprinted on the vehicle somewhere and it would also be in the name. to do the name thing just look at the hellbender. its number plate has the name of the driver. you could have it spawned with that name and it would only be accesable to that person. but they cannot select leviathans. you can give them the option of leviathans but that is just my opinion. anyway, to summon it you would just have it as like a second ammo for the turret launcher.
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vernies_garden
Posts: 26
Joined: Mon Nov 10, 2003 3:49 am
Location: St. Louis, mo

Post by vernies_garden »

that's an interesting idea, not sure how practical i could be but, it would sure as hell stop those damn bots from stealing your ride.

but i'm just saddened bye how every one downs team co-op ideas. it's not that people don't want to do it, its just so far in the game its not worth while to do so, 2 people in a tank is great but its more practical to wait a minute for another tank to spawn and take it yourself, we need wepons that used to gether give's your team an advantage. if you give that to the people the people will use it
"...and I know we all can't stay here forever, so I'll write my words on the face of today. And then they'll paint it..." ~ Shannon Hoon (Blind Melon)
lord_kungai
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Location: Mumbai, India

Post by lord_kungai »

How about vehicles that fire a 'ink gun like beam that borders on RA2 prism technology. Needs timing or your fried (rather, the person you are charging up).
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