New gametype suggestion: War

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stinkeee
Posts: 4
Joined: Sun Jun 06, 2004 5:55 pm

New gametype suggestion: War

Post by stinkeee »

Something like a bunch of people on a team with melee weapons playing on duel maps. Imagine 16 vs. 16 charging at each other ready to do some chopping. The round ends when there's one team left. Then it restarts. What do you think?

Also, I noticed in duel, when someone dies, the killer just sort of stands there staring blankly.. Anyway to make him or her stay in the pose they were in when they killed the other guy would make it look better I think.
neolith
Chaotic Dreams Team
Posts: 1594
Joined: Wed Jan 15, 2003 10:05 am
Location: Düsseldorf, Germany

Re: New gametype suggestion: War

Post by neolith »

stinkeee wrote:Also, I noticed in duel, when someone dies, the killer just sort of stands there staring blankly.. Anyway to make him or her stay in the pose they were in when they killed the other guy would make it look better I think.
The models do that at the end of the game, but not at the end of each round.
–The biggest trick the devil ever pulled, was convincing the world he didn't exist.–
stinkeee
Posts: 4
Joined: Sun Jun 06, 2004 5:55 pm

Post by stinkeee »

Err.. well, why not use it every round? And instead of a new gametype, a mutator that forces melee weapons in any game mode would be good.
TKATK
the magical link fairy
Posts: 2184
Joined: Sun Jul 20, 2003 10:16 am

Post by TKATK »

err,that would require new pawns,meaning that it would break compatibility
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