dont like the MUG ?

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Shadowstar
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Post by Shadowstar »

They also dont stay frozen for very long. I think the MUG Ice should do less damage but freeze them for longer, since you can do enough damage with the firemode. If you want to kill them, you use fire, if you want to freeze them, use ice. Would also be nice if we could figure out how to make ragdolls stiff, so they dont bend, but rather fall over and tumble around realistically.
TKATK
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Post by TKATK »

another idea,make the mist left after the ice mug slowly freeze players
TheForgotten
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Post by TheForgotten »

The Warlock wrote:
I love the MUG. Right now, the only suggestion I can give is for a thrid ammo type, one that sprays poison gas and comes in a green bottle. But other than that, it's perfect. I love having a flamethrower again.
Shuri wrote:
Hmm, I wouldn't be so keen on poison. The MUG 'fits' with only fire and ice... adding a 3rd type, that we already have Nades and Arrows for would seem redundant.
and I agree, the MUG does need at least one more ammon type (the M stands for multi) but we there's already enough poison.
So my idea is dense gas
- dose no damage
- lingers for about a minuite
- can't be seen through (ideal for hiding mines, may still snipe though)
- slows people down (could be used to cusion a fall aka final fanatsy movie)

Also it would be good if the mug didn't always start with flame ammo. Granade Lancher and crossbow both have standard ammo it makes sense for them to start with it, but I think the mug should randomly start with an ammon type.
DemonHunter
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Post by DemonHunter »

I like The forgotten's idea!!!
A smoke Screen maker! :D
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TKATK
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Post by TKATK »

isnt the disruptor nade serving the purpose of blinding?
TheForgotten
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Post by TheForgotten »

I'm talking about more than just blinding, alough this would effect an area not a person.
Zachariah
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Post by Zachariah »

I'd like some smoke too personally. especially the part about hiding mines. :wink:
Shadowstar
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Post by Shadowstar »

Yeah, that does sound nice, though you can achieve something similar with the poison grenades.
Zachariah
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Post by Zachariah »

Shadowstar wrote:Yeah, that does sound nice, though you can achieve something similar with the poison grenades.
Not quite. people avoid the Poison grenades if there is someone on their tail. IF someone see's a cloud of smoke while theyre being chased , they might run into it for cover.
TKATK
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Post by TKATK »

But with the mug you cant cover,its spammyness will kill you no matter what :?
jeditobe1
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Post by jeditobe1 »

Personally ive taken to using the mug when running flags between bases.

You can do a spin at the top of a double jump and fire secondary for a NICE speed boost.

I personally wouldnt mind the added ability of some cloaking.
I make Darth Vader look like a teenage punk with a lightsaber.
Brandon
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Post by Brandon »

I think electricity would be nice, like a a big stream of yellow and white lighting comes streaming out of it. :twisted:
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Zachariah
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Post by Zachariah »

Brandon wrote:I think electricity would be nice, like a a big stream of yellow and white lighting comes streaming out of it. :twisted:
I like that alot.
we could make it a shot type attack instead of the sustainable blasts we have on the Fire and Ice. so when you have it loaded you press your fire button and you(and your oppponents) hear a crash of thunder , and a Thick bolt of lighting arcs from your gun to whoever is infront of you.

we could make it an attack that can hit multiple players at once , but the more players it hits , the lower the damage.

so you could tap it with one player ahead of you and a thick bolt will hit him causing , say , 60 damage , or when several players are nearby , you tap it and hit 5 or 6 of them , but only do about 10 damage each.
TKATK
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Post by TKATK »

so what will it be,smoke puffs or lightnin bolts :roll:


I vote for lightnin
FireFly
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Post by FireFly »

I have an idea, an idea! *jumps up and down* You could make the gas ionised so it can conduct electricity, then with one handy hit of the AWO electricity would arc through the gas and connect to its target. And maybe if the user had a sword the electricity would focus on that. Other users could perhaps fire into the cloud with their lightning gun, creating more electrical discharges and contributing to the chaos.
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